Peninsula Pool League

Playing Rules

This pool league was established to provide an outlet for those skilled with pocket billiards. It is an opportunity for groups to come together to participate in a competitive activity. It also is a showcase of the character of pool shooters in the Port Angeles/Sequim area. Being a good pool shooter is one thing, but playing with integrity and good sportsmanship is another.

A primary goal of this league is to spend some time with others that have the same passion for pool. It is a gathering point for people from many different walks of life. Because of this relatively small community atmosphere, it is urged that all participants avoid possible situations that may cause conflict during match play.

It is encouraged that all pool shooters communicate their intentions to their opponent on a regular basis. This will help prevent a dispute and negative feelings that could linger after a match. Simple things like informing your opponent when you are shooting a safety or which pocket your object ball will land in can help make a competitive pool match an enjoyable and respectful occasion.

If you have a personal issue with an opponent, try to keep it professional. Communication between pool players must be maintained during a game. It is not necessary to be everyone’s friend, but it would not hurt to respect everyone’s fondness of the pool game and their shooting abilities.

If your opponent asks you if you committed a foul which results in a ball in hand situation, then you must tell them.

We are selling ourselves. Aspiring pool sharks watch us and decide if they want to continue playing pool. We have an obligation to replenish the ranks of the local pool shooters to keep the league going. Therefore, it is necessary that we display a mutual respect for each other that can be seen by those on the outside, looking in. It is important that we exemplify dignity and integrity that is beyond reproach.

Jim Allen, President

Peninsula Pool League

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Table of Contents

Peninsula Pool League Rules

1.1 Player Responsibility ……………………………………………………………………….Page 3

1.2 Acceptance of Provided Equipment ……………………………………………………. Page 3

1.3 Use of Equipment ………………………………………………………………………… Page 3

1.4 Start Time of Game ………………………………………………………………………....Page 3

1.5 Beginning of Game ………………………………………………………………………....Page 4

1.6 No Practice Allowed During Your Game ………………………………………………..Page 4

1.7 Stopping Play ………………………………………………………………………………..Page 4

1.8 Suspended Play ……………………………………………………………………………..Page 4

1.9 Time-Out ……………………………………………………………………………………...Page 4

1.10 Racking Procedures ……………………………………………………………………....Page 4

1.11 Shot Clock …………………………………………………………………………………..Page 5

1.12 Calling Ball and Pocket …………………………………………………………………..Page 5

1.13 Legal Stroke ………………………………………………………………………………...Page 6

1.14 Legal Shot …………………………………………………………………………………..Page 6

1.15 Cue Ball Frozen to Object Ball or Cushion …………………………………………...Page 7

1.16 Penalties for Fouls ………………………………………………………………………...Page 7

1.17 Fouls Not Called …………………………………………………………………………...Page 7

1.18 Multiple Fouls ……………………………………………………………………………....Page 7

1.19 One Foot on the Floor …………………………………………………………………….Page 7

1.20 Balls in Motion ……………………………………………………………………………..Page 7

1.21 Scratch ………………………………………………………………………………………Page 7

1.22 Jumped Balls ……………………………………………………………………………….Page 7

1.23 Push Shot …………………………………………………………………………………...Page 8

1.24 Double Hit …………………………………………………………………………………...Page 8

1.25 Simultaneous Hit …………………………………………………………………………..Page 8

1.26 Miscues ……………………………………………………………………………………...Page 8

1.27 Disturbed Balls (Cue Ball Fouls Only) ………………………………………………....Page 8

1.28 Jump and Masse Shots …………………………………………………………………..Page 9

1.29 Ball in Hand Placement …………………………………………………………………..Page 9

1.30 Marking the Table ………………………………………………………………………….Page 9

1.31 Deliberate Foul …………………………………………………………………………...Page 10

1.32 Coaching …………………………………………………………………………………..Page 10

1.33 Non-Shooting Player Requirement …………………………………………………...Page 10

1.34 Concession of Game …………………………………………………………………….Page 10

1.35 Unsportsmanlike Conduct ……………………………………………………………...Page 11

1.36 Spotting Balls ……………………………………………………………………………..Page 11

1.37 Non-Player Interference ………………………………………………………………...Page 11

1.38 Balls Settling or Moving ………………………………………………………………...Page 12

1.39 Substitutions ……………………………………………………………………………...Page 12

1.40 Disagreements …………………………………………………………………………....Page 12

1.41 Ball in Hand ……………………………………………………………………………….Page 12

1.42 Fouls ………………………………………………………………………………………..Page 12

Specific Eight Ball Rules

2.1 The Game …………………………………………………………………………………..Page 13

2.2 8-Ball Rack ………………………………………………………………………………….Page 13

2.3 Break Requirements ……………………………………………………………………....Page 13

2.4 8-Ball Pocketed on the Break …………………………………………………………...Page 13

2.5 Table Open after the Break ……………………………………………………………....Page 14

2.6 Establishing Groups ……………………………………………………………………...Page 14

2.7 Continuing Play …………………………………………………………………………....Page 14

2.8 Safety Play ………………………………………………………………………………….Page 14

2.9 Shooting the 8-Ball ………………………………………………………………………..Page 15

2.10 Loss of Game ……………………………………………………………………………..Page 15

2.11 Table Run …………………………………………………………………………………..Page 15

2.12 Standard Fouls …………………………………………………………………………...Page 15

Peninsula Pool League Rules (Modified BCA Rules)

1.1Player Responsibility

You are responsible for knowing the rules, applied rulings, regulations, and schedules pertaining to any event you enter.

1.2Acceptance of Provided Equipment

Once your match begins, you accept all provided equipment as standard and legal.

1.3Use of Equipment

1.You are responsible for all equipment and accessory items you bring to the table. You may not use equipment or accessory items in a manner other than their intended use. Specifically:

●You may use your cue, held in your hand or not, to help align a shot.

●You may use either a built-in or an add-on cue extender.

●You may use your own chalk provided it is compatible with the cloth.

●You may use a billiards glove.

●You may not shoot while using more than two mechanical bridges at any one time. A bridge may only be used to support the cue or another bridge.

●You may not shoot while using any item to support or elevate your bridge hand. You may hold chalk in your bridge hand while shooting, but the chalk may not be used to elevate your hand off the table.

●You may not use any ball, cue, rack, or any other equipment or any part of your body as a width-measuring device to determine if the cue ball or an object ball would fit through a gap or to judge what ball the cue ball would contact first.

2.You may not wear any electronic headgear, use any electronic device, or voluntarily impede your hearing during a match. Examples include, but are not limited to:

●Headphones, earphones, or earplugs of any kind, including Bluetooth accessories, whether turned on or not. Hearing aids are permitted.

●Cell phones, pagers, or music devices. Cell phones may be worn on the belt or kept in pockets, but may not be accessed for messages or conversations at any time during a match. All audible ringers and other notification tones must be turned off. Emergency communications are permitted at any time.

3.Violation of these equipment rules is a foul.

1.4Start Time of Game

The start time for your game is when it is announced. If you are not at the table with your equipment within five minutes after the start time, you lose the game by forfeit. Teams often play around a player that stepped out for a moment or will be a little late. The match can be delayed only if both captains agree. This may be due to late players or another event at the match location. Another solution is to play around the missing player(s).

1.5Beginning of Game

Your game begins when the cue tip strikes the cue ball during any stroke on the break shot.

1.6No Practice Allowed During Your Game

It is a foul if you practice at any time during your game, including time-outs and periods of suspended play. "Practice" is defined as any stroke or shot that is not a part of your game, taken on any table. For violations by a player who is playing a game at that time: it is a foul and the penalty is applied to that table only.

1.7Stopping Play

You may request the assistance of a neutral party if you believe that a foul may occur or has occurred, or if you need information concerning the rules. If you desire the assistance of a referee, you must notify your opponent and they must acknowledge your request. If it is your opponent’s inning, you must notify them before they are down on the shot.

1.8Suspended Play

Play may be suspended at the discretion of a neutral party. It is a foul to take a stroke or shot while play is suspended.

1.9Time-Out

Time-outs are allowed in emergency or extraordinary situations only including a bathroom break. Time-outs are limited to five minutes. In some cases, an extreme emergency and cause a player to leave immediately. A player can be replaced with a teammate only if both captains agree.

1.10Racking Procedures

1. Each player will rack their own break.

2.You must rack the balls as tightly as possible meaning that each ball should touch all adjacent balls.

3.After racking, your opponent may inspect the rack but must not touch any ball. If your opponent is not satisfied with the rack, they may require you to re-rack the balls one time. If both players cannot agree that the rack is suitable after one re-rack, a neutral party will rack the balls for that game.

4.You should refrain from tapping balls unless necessary. It is preferable to brush the area of the rack and ensure that the spot attached to the cloth, if any, is in good condition.

5.If the arrangement of the rack does not meet the requirements of the specific game, it will be corrected without penalty. If your opponent's rack does not meet the requirements and you do not notify them before they break, the game will continue with no penalty.

6. One solid ball and one striped ball will be placed in each corner or the rack.

7.At least four balls must make contact with a rail for a legal break. If this does not happen, the opponent may break a new rack or let the player attempt to break again.

8.If the 8-ball is sunk on the break, the player gets the choice of spotting the 8-ball and continuing, re-racking and breaking again. See rule 2.4 for more specific information.

9.If a ball, other than the 8-ball or cue, is hit off the table during the break, it goes in the pocket and is not spotted.

1.11Shot Clock

1.Teams in match play or individuals in league tournaments may implement a shot clock if they judge that someone is delaying a match unnecessarily or in an unsportsmanlike manner. A team captain will bring this to the attention of the other team captain.

2.If you believe your opponent is deliberately or consistently playing at an abnormally slow pace, the offending player may be placed on a 45-second shot clock.

3.Shot clock procedures:

●The shot clock starts when the previous shot ends and runs for 45-seconds or until the player is down for the shot.

●If a player is already down on the shot, the player may exceed the 45-second limit provided they do not stand up. If the player stands up, the shot clock will resume. If the player does not strike the cue ball within the allotted time, it is a shot clock violation and results in ball in hand.

●For timing purposes, “down on the shot” means the player is in a customary shooting position as it relates to their bridge hand and grip of the cue, or, if using a mechanical bridge, the bridge has been placed for the shot and the cue placed in the bridge’s groove with the player’s grip hand on the cue.

●If a coach is called, an additional 60-seconds will be added to the shot clock.

●If you are going to warn your opponent that their shot clock time is almost up, you may not do it while they are down on their shot.

●A shot clock violation is a foul.

●The shot clock does not apply to the first shot after the break in any game.

1.12Calling Ball and Pocket

1.You must call the ball and the pocket before each shot either verbally or by gesture. You may only call one ball on a shot. You are not required to call obvious shots nor indicate incidental kisses, caroms, or cushion contacts that do not constitute bank shots or kick shots.

2.If you are uncertain what shot your opponent is attempting, ask them before they are down on the shot. You may also ask a neutral party to watch the shot and declare whether it is a good shot or not.

3.You must always call shots that are defined as not obvious. This rule applies regardless of whether or not your opponent asks about the shot regardless of how simple or obvious the shot may appear.

4.When calling shots, you are only required to designate the ball and the pocket. If shooting a combination shot, you do not have to say the word “combination”, or state which ball will be struck first or the sequence of balls. When shooting a bank shot or kick shot you do not have to say the word “bank” or “kick” nor specify which cushions will be involved in the shot.

5.When the 8-ball is your legal object ball, and you fail to call the shot, your inning ends, the ball is spotted, and the incoming player accepts the table in position.

6.If you do not call a ball and pocket, your inning ends and the incoming player accepts the table in position.

7.If the object ball goes in the called pocket, it is a legal shot as long as the first contact ball is in the shooter’s group.

8.When in doubt, call your shot.

1.13Legal Stroke

Any lifting, sideways, or other brushing motion of the cue that propels the cue ball but does not result from a forward motion of the cue is a foul.

1.14Legal Shot

1.For a shot to be legal, the first ball contacted by the cue ball must be a legal object ball. After that contact:

●Any object ball must be pocketed, or;

●Any object ball or the cue ball must contact a cushion.

2.If the ball used to meet the cushion contact requirement is declared frozen to a cushion at the beginning of the shot, then that ball must leave the cushion it is frozen to and then:

●Contact a cushion other than the one to which it was frozen, or;

●Contact another ball before it contacts the cushion to which it was frozen.

3.An object ball is not considered frozen to a cushion unless it is declared frozen so immediately prior to the shot.

1.15Cue Ball Frozen to Object Ball or Cushion

  1. The cue ball is not considered frozen to an object ball or cushion unless it is declared so immediately prior to the shot.
  2. If the cue ball is frozen to a legal object ball, it is legal to shoot toward the object ball provided you use a legal stroke.
  3. If the cue ball is frozen to a cushion, it is legal to shoot the cue ball into the cushion provided you use a legal stroke.
  4. The presence of one or more object balls or a cushion nearby may create the possibility of a double hit after the initial cue tip to cue ball contact.
  5. Shooting the cue ball away from an object ball that is frozen to the cue ball does not constitute contacting that object ball.

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1.16Penalties for Fouls

If you commit a foul, or otherwise violate the rules, your opponent receives ball in hand.

1.17Fouls Not Called

Any foul not called before the next stroke taken did not occur. Failure to call a foul does not restrict the ability to call a similar foul on any future shot. Teammates may not notify their player if a ball in hand foul has occurred except during a coaching situation and before they have approached the pool table.

1.18Multiple Fouls

If you commit more than one foul during a shot, only the foul that carries the most severe penalty is enforced. Unsportsmanlike conduct and deliberate fouls may be penalized in conjunction with any foul or violation.

1.19One Foot on the Floor

You must have at least one foot, or footwear, in contact with the floor when the cue tip strikes the cue ball or it is a foul.

1.20Balls in Motion

It is a foul to shoot while any ball is in motion. A spinning ball is in motion. Do not grab any ball while it is in motion; i.e., do not catch the cue ball as it drops in the pocket.

1.21Scratch

A scratch is a foul resulting in ball-in-hand.

1.22Jumped Balls

It is a foul if you cause any ball to be jumped off the table.

1.23Push Shot

Push shots involve situations where the cue ball is frozen or nearly frozen to the object ball (within chalk distance). Elevate the butt of your cue and shoot at a 30-degree angle (horizontally or vertically). It is a foul if you shoot a push shot.

1.24Double Hit

1.It is a foul if your cues tip strikes the cue ball more than once on a single stroke.

2.It is a foul if your cue tip is still in contact with the cue ball when the cue ball strikes an object ball.

1.25Simultaneous Hit

A simultaneous hit is legal.

1.26Miscues

A miscue is not a foul.

1.27Disturbed Balls (Cue Ball Fouls Only)

1.It is not a foul if you accidentally touch or disturb a single object ball with any part of your body, clothing or equipment, unless the disturbed ball has an effect on the outcome of the shot.

2."Effect on the outcome of the shot" means that either the disturbed ball makes contact with any ball set in motion as a result of the shot, or that the base of any ball set in motion as a result of the shot passes through the area originally occupied by the disturbed ball. That area is defined as a circle approximately seven inches in diameter centered on the position originally occupied by the disturbed ball.