Antony Lavelle – Curriculum Vitae

PERSONAL DETAILS

Address: 11 Parkers Close Faringdon Oxfordshire

SN7 7BD

United Kingdom

Telephone: +44 7411 230 009

E-mail:

Birthdate: 18/04/1987

PERSONAL INFO AND SKILLS

I am a very hard worker, and am relied on constantly to work both alone and in small teams, bearing the responsibility of the success or failure of the project. My organisational skills are meticulous. Managing teams across several different time zones and even sometimes language barriers has been a challenge I have overcome.

Working from home almost entirely unsupervised has meant that my time keeping skills and self motivation are required to be second to none. I am an expert in development of all things Flash and Adobe AIR related, and have experience in various other technologies, and usually work in an Object Oriented fashion with experience with MVC methodology in development, as well as the ability to rapidly prototype. I'm also eager and quick to learn anything thrown at me.

I was born and raised in Manchester and currently live in Faringdon, Oxfordshire, with my wife and daughter. Hobbies outside of making games include finding time to actually play them, and painting with my family.

EXPERIENCE

Visit this page to view a demo reel of a selection of games I have designed and programmed at Armor Games.

http://demoreel.antonylavelle.com/

EMPLOYMENT HISTORY

Independent Flash Game developer, September 2014 – present.

Since leaving Rebellion Developments, I have worked freelance on a number of personal and contract positions. These include: A 3D tour of the solar system for a Saudi Museum exhibit for the Away Foundation. A game requested by Armor Games for both web and mobile, a currently unreleased project for Kongregate.com, and several mobile games self developed and published personally.

Game Developer, Rebellion Developments, February 2013 – September 2014

Along with another programmer and team of artists and designers, I worked on Evil Genius Online, a large scale 3D Free2Play Facebook and Mobile game. Roles included UI programming, a cutscene system for the 3D Engine, and communication between the client code and server side code with the Facebook platform API in order to improve monetisation and handle in app purchases.

Game developer, Armor Games Inc., October 2007 – February 2013

I was responsible for the development of dozens of successful web games, for each project I was responsible for the concept, design, programming and testing of the final product. I have also worked alongside Fishing Cactus Ltd in porting the most successful of my games to iOS, Android, Nintendo 3DS and Playstation 3.

One of my most popular games, Shift, reached No. 4 in the Paid Apps section of the iOS app store, and was downloaded and played over 2 million times as of Early 2011. It was a straight port of my original Flash game, with 25 additional levels that I helped design and implement.

The sequel (Shift 2) was also ported to iOS and met with great success. Shift has also been featured on PS3, Android and Nintendo 3DS.

Independent Flash Game developer, 2005-2007

While working independently, I placed first in the Armor music game competition, and second in the annual Armor games competition. These were the two largest Flash game development competitions of the time, my success leading to being offered the Armor position.

EDUCATION

September 2005 – June 2007

University of Salford

2 Years of Computer and Video Games BSC(Hons).

I left the course early when I was offered full time employment with Armor Games.

September 2003– June 2005

Aquinas College,

Nangreave Road, Stockport, SK2 6TH, 0161 483 3237

4 A Levels including Computing and Media Studies

September 2001 – June 2003

St. James Catholic High School,

Cheadle Hulme St. James Way, Cheshire, SK8 6PZ

10 GCSEs A*-C

REFERENCES

John Cooney

Head of Game Development at Armor Games Aug. 2007 – Dec. 2012

San Francisco, California

Telephone: (+1) 949 697-4769

E-mail:

Joel Atkinson

Frequent collaborator, Currently designer at SEGA. Leamington Spa, United Kingdom

Telephone: 0742 965 5843

E-mail:

SOME PREVIOUS WORKS

The following is a list of games designed, programmed and produced between 2007 and 2012 for Armor Games and the Month of general release. Not listed are the numerous smaller experiments and various ports of my games to other systems.

2007

IndestructoTank! - March, 2007

Ongaku - July, 2007

Gone Like the Clappers - July, 2007

Wiggi Walk - August, 2007

Ignito Pulse - October, 2007

Indestruc2Tank - October, 2007

CattlePult - November, 2007

S.T.A.R Defense - November, 2007

Armor Academy - December, 2007

Santastic Santa - December, 2007

2008

IndestructoCopter - January 2008

SHIFT - February, 2008

DIED HARD - February, 2008

SHIFT 2 - March, 2008

IndestructoTank A.E.- March, 2008

Scoregamites - April, 2008

Sleepless Assassin - May, 2008

Clusterobot - May, 2008

Fireball Frenzy - May, 2008

SHIFT 3 - July, 2008

Shore Siege! - August, 2008

Cosmico - October, 2008

SeppuKuties - October, 2008

Tentadrill - November, 2008

Drastic Plastic - December, 2008

2009

BlitzKringle - January, 2009

Crackshot! - February, 2009

SHIFT 4 - May, 2009

Journey to the Center - May, 2009

Upgrade Complete! - June, 2009

Katerpillars - July, 2009

Turn Based Battle - August, 2009

Defend Your Honor! - November, 2009
2010

HeliCops - January, 2010

Windhawk - February, 2010

I Was Hungry but...- March, 2010

AltShift - April, 2010

Microboats - June, 2010

Heir - June, 2010

ZOM-TV! - August, 2010

NOOK - August, 2010

Cloud Powered Jetpack - August, 2010

Sheriff Sam - August, 2010

Funk-O-Stroll - August, 2010

In3structoTank! - October, 2010

K.O.L.M - December, 2010

2011

Shift: Freedom - January, 2011

Helicops Territories - January, 2011

K.O.L.M.I.A.M - April, 2011

Upgrade Complete 2 - April, 2011

Help the Hero - May, 2011

The Lance! - June, 2011

Pogo Swing! - July 2011

K.O.L.M 2 - August, 2011

Fall Damage - August, 2011

Minute Hardcore - August 2011

Pixel Wizards - September, 2011

Shore Siege 2 - November, 2011

2012

Scarlet Stranger - January, 2012

Garden Guardians - March, 2012

Sequester - May, 2012

IndestructoTank Launch - June, 2012

Zomballoons - August, 2012

Robin Steele - October, 2012