Math Solitaire

Title: Math Solitaire

Purpose: This online game covers several skills such as solving equations, and order of operations.

Grade Level/ TEKS Reference: Due to the skill level I would recommend this game for grades 6 and above. However, I think it could possibly be introduced in upper elementary with the right approach.

Number, operation, and quantitative reasoning. The student adds, subtracts, multiplies, and divides to solve problems and justify solutions. The student is expected to:

(E) use order of operations to simplify whole number expressions (without exponents) in problem solving situations.

Underlying processes and mathematical tools. The student uses logical reasoning to make conjectures and verify conclusions. The student is expected to:

(A) make conjectures from patterns or sets of examples and nonexamples; and

(B) validate his/her conclusions using mathematical properties and relationships.

Time: Like Solitaire, this game consists of hundreds of card hands. Meaning, this game can be played for a certain amount of time, or the teacher can have the students work on specific hands.

Participants: Math Solitaire can be played individually, or in teams. Early finishers might like to play a few hands after their work is complete, but it would make a great game to play in teams. This would help students problem solve, and open up discussion allowing them to approach the problem in different ways.

Source: www.MathSolitaire.com

Directions:

1. I would recommend going over the order of operations with students as well as the value of each face card. It is stated on the card, but it wouldn't hurt to address it before allowing the students to play.

2. The students will need scratch paper and pencils, or a dry erase board and markers.

Procedures:

1. Decide whether the students will be playing individual games or in groups.

2. Have them open up the game site as you help them navigate to a specific game.

3. Depending on the grade/ability the students will select a game on the right side of the screen. (* the games are sectioned off by sums starting at 14, each game in a particular section will result in the same answer. The cards will be different per game, but the product will remain the same in each section.)

4. Before turning the kids loose, have everyone pull up the same hand and solve the equation together. Remind the students to use their scratch paper and also to jot down the order of operations.

5. If playing in groups, encourage the students to verbalize their thought process instead of just racing to solve the problem. This will help students who have questions, but are afraid to ask.

6. Once the students solve a problem without teacher assistance, turn them loose!

Adapted by: Crystal N. Prezas (2012)