MatLab = “Matrix Laboratory”
Plan of Study
The four sessions are designed to be work-at-your-own-pace tutorials and assumes no prior programming knowledge. The 1st lesson slowly introduces the student the MatLab environment. The 2nd & 3rd lessons provide demonstration scripts that the student must modify for practice. The 4th lesson provides mini-projects allowing the student to tie together the concepts they have learned.
Why MatLab?
o MatLab handles arrays (boxes of numbers) in a simple way.
o MatLab prepares you for more advanced languages like C++ and FORTRAN.
o MatLab has a well-designed user interface for easy and speedy programming.
o Engineers & scientists use MatLab for small, quick projects.
o MatLab has built in graphics unlike C++ and FORTRAN.
o MatLab tells you where the error is and is very quick to debug.
o Remember, human time is more valuable than computer time. Often an easier programming language is better than a more powerful language.
o Other tutorials at: http://msg.byu.edu/matlab/index.html & http://www.physics.byu.edu/Courses/Computational/phys430.aspx > Introduction
Learning Objectives
o Participants become proficient with quick use of MatLab visualization tools (2-D and 3-D) for future scientific work (& future science course homework).
o Participants develop better understanding of fundamental linear programming techniques for immediate use in MatLab and C++ programming. This includes among others
o array manipulation
o if-then logic
o while loops & for loops
o creating subroutines
o porting data
o Participants are immediately useful to faculty advisers in computational aspects of research.
Lesson Contents
Lesson 1
o Using MatLab as a calculator at the command line in the command window.
o Arithmetic.
o Variables.
o Symbolic and help menu.
o Linear algebra.
o Arrays.
o Simple 2-D plotting.
o Introduction to scripting with M-files.
o Intro to 3-D plotting: surf.
o User input.
o If-then logic.
o Numbered loops.
Lesson 2
o Review simple 2-D plotting, legends.
o More 3-D graphing: surfc, contour, plot3, colormaps.
o While loops.
o Outputting data to files.
o Inputting data to files.
o Inline Functions.
Lesson 3
o More 3-D graphing: isosurface.
o Multiple graphs: separate figures vs. subplots.
o Running M-file programs within other M-files.
o M-file functions.
Lesson 4
o Targeted practice with mini-projects.