Most of Us Would Have Seen the Film TERMINATOR -2, the Villain of the Film Is a Robot

Most of Us Would Have Seen the Film TERMINATOR -2, the Villain of the Film Is a Robot

Fractalrobot

1 Introduction

Most of us would have seen the film TERMINATOR -2, the villain of the film is a robot called T900 (Arnold being the hero –T800) which is made of material which they call “liquid metal”. The T900 could change its own shape, it could use its hand as a sword or as a key or as a hook as needed. The T900 could squeeze its own body through small holes or cracks. It could also self-repair if damaged.

T900 discussed above was in film, but is that possible in real life . . . ? Is it possible to have a robot which could change its own shape . . . ? Is it possible for a robot to self repair when damaged? The answer is yes. We call this kind of robots “fractal robots”.

The birth of every technology is the result of the quest for automation of some form of human work. This has led to many inventions that have made life easier for us. Fractal Robot is a science that promises to revolutionize technology in a way that has never been witnessed before.

The principle behind Fractal Robots is very simple. You take some cubic bricks made of metals and plastics, motorize them, put some electronics inside them and control them with a computer and you get machines that can change shape from one object to another. Almost immediately, you can now build a home in a matter of minutes if you had enough bricks and instruct the bricks to shuffle around and make a house! It is exactly like kids playing with Lego bricks and making a toy hose or a toy bridge by snapping together Lego bricks-except now we are using computer and all the work is done under total computer control. No manual intervention is required. Fractal Robots are the hardware equivalent of computer software.

1.1What are Fractals?

A fractal is anything that has a substantial measure of exact or statistical self-similarity. Wherever you look at any part of its body it will be similar to the whole object.

1.2Fractal Robots

A Fractal Robot physically resembles itself according to the definition above. The robot can be animated around its joints in a uniform manner. Such robots can be straight forward geometric patterns/images that look more like natural structures such as plants. This patented product however has a cubic structure. The figure below shows a collection of such cubes.

Figure 1.1: FRACTAL CUBE

Fractal Robots start at one size to which half size or double size cubes can be attached and to each of these half size/double size cubes can be attached respectively adinfinitum. This is what makes them fractal. So a fractal cube can be of any size. The smallest expected size is between 1000 and 10,000 atoms wide. These cubes are embedded with computer chips that control their movement. Thus they can be programmed to configure themselves into any shape. This concept can be used to build buildings, bridges, instruments, tools and almost anything else you can think of. It can be done with hardly any manual intervention.

2. Fractal Robot Mechanism

2.1 Simple Constructiondetails

Considerable effort has been taken in making the robotic cubes as simple as possible after the invention has been conceived. The design is such that it has fewest possible moving parts so that they can be mass produced. Material requirements have been made as flexible as possible so that they can be built from metals and plastics which are cheaply available in industrialized nations but also from ceramics and clays which are environmentally friendlier and more readily available in developing nations.

The robotic cubes are assembled from face plates which have been manufactured and bolted to a cubic frame as illustrated in figure 2.1


Figure 2.1: ROBOTIC CUBES

The cube therefore is hollow and the plates have all the mechanisms. Each of these face plates have electrical contact pads that allow power and data signals to be routed from one robotic cube to another.

The plates also have 45 degree petals that push out of the surface to engage the neighbouring face that allows one robotic cube to lock to its neighbour. The contact pads could be on the plates themselves or be mounted separately on a purpose built solenoid operated pad as shown in figure 2.2.

Image of face plate with petals amp contacts
Figure 2.2: ACTIVE FACE

The contact pads are arranged symmetrically around four edges to allow for rotational symmetry. These contacts are relayed out and only transmit power when required to do so. If they are operating submerged, the contact pads can be forced into contact under pressure because of the petals, removing most of the fluid between the gaps before transmitting power through them.

A 3D rendered image of what the robotic cube looks like in practice is shown in figure 2.3.


Figure 2.3: V-GROOVE

The contact pads are not shown in figure 2.3. What is shown are four v shaped grooves running the length of the plate that allow the petals to operate so that the cubes can lock to each other and also each other using its internal mechanisms.

The cubes have inductive coupling to transmit power and data signals. This means that there care no connectors on the surface of the robotic cube. If the connectors are used, wiring problems may follow. Unlike contact pads, inductive coupling scale very well.

2.2 Movement Mechanism

To see the internal mechanisms, we need a cross section of the plate as illustrated in figure 2.4.


Figure 2.4: CROSS SECTION OF FRACTAL CUBE

The wedges are pushed in and out of the slots with the aid of a motor. Each wedge could be directly driven by single motor or they could be driven as a pair with the aid of a flexible strip of metal. The wedges having serrated edges engage the neighboring robotic cube sitting on a ledge such that a separation distance is always maintained between the robotic cubes as shown in figure 5. The separation distance allows the robotic cubes to slide with minimal friction. The serrated edges are engaged by either a gear wheel or a large screw thread running the length of the slot which moves the wedges along as shown in figure 5. Because the wedges are mounted at an angle, the robotic cubes cannot separate when they are engaged. With the use of the screw mechanism to move the wedges, the robotic cubes have very heavy lifting capabilities. Also, with these screws, should the system experience power failure during an operation, the robot stops immediately and safely without any form of slip or instability.

2.3 Implementation of computer control

All active robotic cubes have a limited microcontroller to perform basic operations such as the communication and control of internal mechanism. The commands to control a Fractal Robot are all commands for movement such as move left, right etc and hence the computer program to control the robot is greatly simplified in that whatever software that is developed for a large scale robot, it also applies to the smaller scale with no modifications to the command structure.

The largest component of the Fractal Robot system is the software. Because shape changing robots are fractals, everything around the robot such as tooling, operating system, software etc must be fractally organized in order to take advantage of the fractal operation. Fractal Robot hardware is designed to integrate as seamlessly with software data structures as possible. So, it is essential that unifying Fractal architecture is followed to the letter for compatibility and interoperability. Fractalarchitecture dominates the functions of the core of the O.S, the data structures, the implementation of the devices etc. Everything that is available to the O.S is containerized into fractal data structures that permit possible compatibility and conversion issues possible.

2.3.1 Fractal O.S

The Fractal O. S plays a crucial role in making the integration of the system seamless and feasible. A Fractal O. S uses a no: of features to achieve these goals.

  1. Transparent data communication
  2. Data compression at all levels
  3. Awareness of built in self repair.

A Fractal O. S coverts fractally written code into machine commands for movement. The data signals are fed to a bus (fractal bus). The electronics have to be kept simple so that they can be miniaturized. Towards this end, the Fractal Robot uses principally state logic.

So its internal design consists if ROM, RAM and some counters.

2.3.2 Fractal Bus

This is an important and pioneering advancement for fractal computer technology. A Fractal bus permits Hardware and software to merge seamlessly into one unified datastructure. It helps in sending and receiving fractally controlled data.

Computer software controls the shaping of objects that are synthesized by moving cubes around. To reduce the flow of instructions the message is broadcast to a local machine that controls a small no: of cubes (typically around 100 cubes). All cubes communicate using a simple no: scheme. Each is identified in advance and then a no: is assigned. The first time around, the whole message and the no: is sent but the next time only the no: is sent.

3. MOVEMENT ALGORITHMS

There are many mechanical designs for constructing cubes, and cubes come in different sizes, but the actual movement method is always the same.

Regardless of complexity, the cubes move only between integer positions and only obey commands to move left, right, up, down, forward and backward. If it can't perform an operation, it simply reverses back. If it can't do that as well, the software initiates self repair algorithms.

There are only three basic movement methods.

  • Pick and place
  • N-streamers
  • L-streamers

Pick and place is easy to understand. Commands are issued to a collection of cubes telling each cube where to go. A command of "cube 517 move left by 2 positions" results in only one cube moving in the entire machine. Entire collection of movements needed to perform particular operations are worked out and stored exactly like conventional robots store movement paths. (Paint spraying robots use this technique.)

However there are better structured ways to storing movement patterns. It turns out that all movements other than pick and place are variations of just two basic schemes called the N-streamer and L-streamer.

N-streamer is easy to understand. A rod is pushed out from a surface, and then another cube is moved into the vacant position. The new cube is joined to the tail of the growing rod and pushed out again to grow the rod. The purpose of the rod is to grow a 'tentacle'. Once a tentacle is grown, other robots can be directed to it and move on top of it to reach the other side. For bridge building applications, the tentacles are grown vertically to make tall posts.

L-streamer is a little more involved to explain and requires the aid of figure 3.1. L-streamers are also tentacles but grown using a different algorithm.

Figure 3.1: L-STREAMER

Basically, an L-shape of cubes numbered 4, 5, 6 in figure 2a attached to a rod numbered 1, 2, 3, and then a new cube 7 is added so that the rod grows by one cube until it looks like figure 2f. The steps illustrated in figure 2b to 2e can be repeated to grow the tentacle to any length required. When large numbers of cubes follow similar paths, common cubes are grouped into a collection and this collection is controlled with same single commands (left, right, up, down, forward and backward) as if they were a single cube as illustrated in figure 3.2.

Figure 3.2: L-STREAMER WITH MORE CUBES

By grouping cubes and moving them, any structure can be programmed in and synthesized within minutes. Once the pattern is stored in a computer, that pattern can be replayed on command over and over again. The effect is somewhat similar to digitally controlled putty which is as flexible as computer software. Digitally Controlled Matter Is The Hardware Equivalent Of Computer Software.

Tools mounted inside cubes are moved with similar commands. The commands to operate the tool are stored alongside the cube movement instructions making the system a very powerful programmable machine.

4. SELF REPAIR

There are three different kinds of self repair that can be employed in a fractal robot. The easiest to implement is cube replacement.

Figures 4.1 to 4.4 illustrate some images taken from an animation. In respect of self repair, the animations show how a walking machine that has lost a leg rebuilds itself by shifting cubes around from its body.

Image of walking machine

Figure 4.1: SELF REPAIR

Image of walking machine losing broken leg

Figure 4.2: SELF REPAIR

Figure 4.3: SELF REPAIR

Figure 4.4: SELF REPAIR

Instead of discarding its leg, the robot could reconfigure into a different walking machine and carry the broken parts within it. The faulty parts are moved to places where their reduced functionality can be tolerated.

Regardless of how many cubes are damaged, with this self repair algorithm, cubes can detach further and further back to a known working point and then re-synthesize lost structures. The more cubes there are in the system, the more likely the system can recover from damage. If too many cubes are involved, then it will require assistance from a human operator. In such circumstances, the system will stop until an operator directs it to take remedial actions.

Systems designed with fractal robots have no redundancy despite having built in self repair. Every cube in a system could be carrying tools and instrumentation and thus loss of any one cube is loss of functionality. But the difference in a fractal robot environment is that the cubes can shuffle themselves around to regain structural integrity despite loss of functionality.

In space and nuclear applications (also in military applications), it is difficult to call for help when something goes wrong. Under those circumstances, a damaged part can be shuffled out of the way and a new one put in its place under total automation saving the entire mission or facility at a much lower cost than simply allowing the disaster to progress. The probability of success is extremely high in fact. Take for example a triple redundant power supply. Although the probability of each supply failing is same as the norm for all power supplies of that type, the chances of more than one failing is very much less. By the time a third power supply is added the probability becomes miniscule. The same logic applies to fractal robots when restoring mechanical integrity. Since there are hundreds of cubes in a typical system, the chance of failure is very remote under normal circumstances. It is always possible to redundant tools and then functional integrity can also be restored. This technique gives the highest possible resilience for emergency systems, space, nuclear and military applications.

There are other levels of repair. A second level of repair involves the partial dismantling of cubes and re-use of the plate mechanisms used to construct the cubes. For this scheme to work, the cube has to be partially dismantled and then re-assembled at a custom robot assembly station. The cubic robot is normally built from six plates that have been bolted together. To save on space and storage, when large numbers of cubes are involved, these plate’s mechanisms can be stacked onto a conveyor belt system and assembled into the whole unit by robotic assembly station as notionally illustrated in figure 4.5. (By reversing the process, fractal robots can be dismantled and stored away until needed.)

Figure 4.5: ASSEMBLY STATION

If any robotic cubes are damaged, they can be brought back to the assembly station by other robotic cubes, dismantled into component plates, tested and then re-assembled with plates that are fully operational. Potentially all kinds of things can go wrong and whole cubes may have to be discarded in the worst case. But based on probabilities, not all plates are likely to be damaged, and hence the resilience of this system is much improved over self repair by cube level replacement.

The third scheme for self repair involves smaller robots servicing larger robots. Since the robot is fractal, it could send some of its fractally smaller machines to affect self repair inside large cubes. This form of self repair is much more involved but easy to understand. If the smaller cubes break, they would need to be discarded - but they cheaper and easier to mass produce. With large collections of cubes, self repair of this kind becomes extremely important. It increases reliability and reduces down time.

Self repair strategies are extremely important for realizing smaller machines as the technology shrinks down to 1 mm and below. Without self repair, a microscope is needed every time something breaks. Self repair is an important breakthrough for realizing micro and nanotechnology related end goals.

There is also a fourth form of self repair and that of self manufacture. It is the ultimate goal. The electrostatic mechanisms can be manufactured by a molecular beam deposition device. The robots are 0.1 to 1 micron minimum in size and they are small enough and dexterous enough to maintain the molecular beam deposition device.

5. APPLICATIONS OF FRACTAL ROBOTS

5.1.Bridge building

One of the biggest problems in civil engineering is to get enough bridges built as rapidly as possible for mass transit and rapid development of an economy. Shape changing robots are ideal for making all manners of bridges from small to the very largest. The bridging technology introduced here can be used to patch up earthquake-damaged bridges, and they can also be used as a means for the shape changing robot to cross very rough terrain. To grow a suspension bridge, the shape changing robot grows a bridge by extending a rod and it feeds the rod using the L-shape streamer from underneath the rod. The bridge assembly machine is built principally from simple
mass manufactured repeating cubes that move under computer control, and reshape into different scaffolds in a matter of seconds