Final Project: 70% of your final exam grade

Objective: Create a game(animated or non-animated) from scratch in Smallbasic.(You may use codes from an existing program for reference only. Copying codes from an existing program/source is strictly prohibited. Plagiarizing will results in the project being voided) Be sure the level of difficulty is appropriate for you.

1.  Proposal: 10%

-  Proposal is to be typed and consist of the following pages attached in a portfolio.

a.  Title page: Name, date, Name of game

b.  Description page: Write a paragraph(s) describing the nature of your game. What are the objectives? What are the rules?(Assume that you are explaining your program to someone who has never seen the it before)

c.  Storyboard: draw pictures/diagrams of the scenes.

d.  Evaluation page:(To be done at the end of the project) What did you learned from doing the project? What is the most enjoyable and the least enjoyable part of the project? If you have to start all over, what would you have done differently? What are your advices for others?

-  Everyone will choose a different game. The game may be one in existence: (Flappy bird, 2048, Sodoku, Ping, Space invader, Deal or No Deal, Jeopardy, Tetris, Hangman, Crossword puzzles, etc.,) or an original game that you created. Sign-up is first come, first serve.

-  You may work with one partner. But the tasks must be equally divided between the partners.

2.  Deadlines: 10%

You have 4 weeks to finish the program. Break your tasks into weekly deadlines. What are you aiming to accomplish for each week? Your scores will be based on how much you are able to abide to your deadlines, which is to be checked on each Friday starting this week.

3.  Program: 30%

a.  Attractiveness/layout: 5%

b.  Instructions/user friendly: 5%

c.  Definition of variables/comments: 5%

d.  Functionality: 15%

4.  Presentation: 10% (to be presented during FOL)

a.  Presentation skills: punctual, professional attires, eye contact, voice projection, clear & understandable speech.

b.  Technical skills: familiarity of your program, bugs/glitches free during your presentation.

5.  Peer evaluations: 10%

Students from other classes will have a chance to play your game. They will not know who the creator of the program is. The average of their scores will determine your percentage.

Due date: May 14, 2014