3 Wide Racing League
2018Triple Crown Rally Series Rules Package
Preface
These rules apply to the 2018 3 Wide Racing Driver DevelopmentB-Car Series Events. Each member of the league has been provided access to the 2018 rules, and is deemed to have full awareness, understanding and has agreed to abide by and personally responsible for compliance with the rules. These rules are to keep the racing at a high standard and to be sure there are no grey-areas in any way. The races are meant to be fun and enjoyable, but also taken seriously, therefore, there’s a need to be as organized as possible.
The Driver Development Series is a “free to race” series and should be used for the drivers that are looking to improve themselves as sim-racers for the upcoming 2018 3 Wide Racing Truck and Cup Series. To add to that, the league will also use the series to improve itself with possible rule adjustments to try and create even better competition. Any rule changes that could possibly be done for the series (whether it is just a one race test, or long term) will be announced prior to the Driver Development event.
Further information or clarification of the rules may be obtained by contacting the league administration.
- Racing Events Overview
- Official League Racing Points Event Sessions
- All race sessions will be ran on Monday nights.
- For Rallycross, there will be two practice sessions, followed by Heat 1, Heat 2, and then the Main Event.
- All Rallycross events will start with a 30-minutepractice beginning at 9:30pm ET using two separate rooms (lasting until 10:00pm ET).
- Drivers are encouraged to use practice time to get pre-race laps in and verify racing equipment is in working order.
- Once one session fills up, please join the other available practice session.
- Drivers are not to join both practice sessions as there are very limited spots for other drivers to join. Pit spots are a premium when using iRacing rally courses.
- As practice is completed, Heat #1’s session will begin at 10:00pm ET. (Heat grids are at random and are announced prior to race night (check the race rundown!)).
- Heat #1 will begin with a 5-minute practice to allow all drivers to join.
- At 10:05pm ET, group qualifying will begin lasting 10 minutes.
- Following group qualifying, at 10:15pm ET, Heat #1 will begin (10 laps).
- At the completion of Heat #1, Heat #2 will begin using 1.1.7-1.1.9. The top 5 cars from each heat advance to the main event.
- Once Heat #2 concludes, the top 5 drivers will advance to the Main Event.
- The Main Event will begin with a 10-minute practice session, followed with a 10 minute group qualifying session.
- The Main Event will then run with a 15-lap race.
1.2.Official League Racing Points Session Vehicle/Track Setup
1.2.1.All races will use a iRacing’s “Baseline setup.
1.2.2.Drivers have the option of using either the Fiesta ST Global Rally Cross vehicle or the VW Beetle GRC vehicle at their discretion, as the cars both have the same specifications, but different baseline setups.
1.2.3.Drivers are asked to use the same vehicle they start with each event night as league courtesy. Penalties will be given if need be.
1.2.4.Max fuel will be set at 100%.
1.2.5.Fast repairs will not be used in 3 Wide Racing events.
1.2.6.Dynamic track rubber starting point will be set random by iRacing.
1.2.7.All events will be running with acustomized dynamic weather system in place.
- Racing Communications
- All drivers should have race communications, via voice or text; voice is the preferred method.
- Chatter is to be kept to a minimum during qualifying and race conditions. This is to allow drivers to focus on their races and to keep a clear channel for official race communications.
- “All Team” Channel will be used by officials to announce any rulings (ex. Black Flag under restart conditions).
- Obscene language or derogatory comments toward another driver, official or league event will not be tolerated. Penalties will be given as result based on the severity.
- Chartered members/teams will have free access to the 3 Wide Racing Team Speak Servers.
- On Track Rules and Procedures
- Starts and Restarts
- All starts (whether heat or main event) will be using iRacing’s gridding.
- “Jumped Starts” are not allowed. No black flags will be cleared due to a jumped start.
- Wall riding is not permitted in any 3 Wide Racing session. Any driver found to be using tactics that result in an advantage by using the outside wall may be removed from any league session, with an additional penalty following the race event.
3.2.Post-Race Procedures
3.2.1.After completion of the race, each driver is expected to slow to a reasonable speed for the “cool down” lap and return to his/her pit stall.
3.2.2.Significant contact with any car after the checkered flag will result in a P2penalty (See Section 5 for Penalty Definitions), with exception of accidents happening coming to the checkered.
3.2.3.Winner may celebrate on track, any other competitor celebrating with burnouts, Polish victory laps etc. etc. will be assessed a P1 penalty.
3.3.Connection Issues and Courtesy
3.3.1.All drivers must have a decent internet connection with a proper ping. If connection starts to dissipate, the driver is expected to move to the apron or to the pits until the connection stabilizes.
3.3.2.An off-trackofficial may be present, if the official directs you to move to the end of the field you must do so immediately until your connection clears.
3.3.3.If a driver loses connection, it will be treated as if a mechanical issue has occurred and driver has failed to finish the race.
- Black Flags, Penalties, Reviews/Appeals, and Penalty Breakdown
- Black Flags
- In most cases black flags will not be cleared, except in cases of: Illegal pit road entry to avoid an accident, and speeding on pit road while avoiding an accident.
- Black flags that are cleared will be reviewed post-race; any erroneous request for black flag clearing will be penalized heavily.
4.2.Penalties
4.2.1.Penalties will vary based on the offence, all penalties will be reviewed post-race, if substantial evidence is found; a penalty will be issued.
4.2.2.3 Wide Racing League will use the following chart for penalties. Some instances may not be reflected in the chart.
- After a penalty is issued, the penalized driver has two days to appeal the rulings. To appeal please use the protest feature on the 3 Wide Racing Website. Appeals without driver info will be denied, and penalty appeals beyond two days will be dismissed.
5.3.3 Wide Racing Penalty Breakdown
5.3.1.Penalty Definitions
5.3.1.1.Probation: A 3 Wide League Member who is under probation will still be able to participate in 3 Wide Racing Events. Members under a probation period will be under strictermonetarization.
5.3.1.2.Championship Point Reduction: Infractions or repeat infractions that result in a predetermined amount of championship points.
5.3.1.3.Race Suspension: A league member receiving a/multiple race suspension will not be allowed to participate in the predetermined amount of races. No championship points will be awarded.
5.3.1.4.Removal from the League: P-4/Multiple P-3 Infractions will result in removal from the league after a 2/3rds majority vote from the 3 Wide Review Committee and a final approval from the league President.
5.3.2.W Level Penalties-Small infractions that will equal a 1 race probation period and 0-point loss.
5.3.2.1.Driving through to many pit boxes (3 box max).
5.3.2.2.Failure to maintain speed on pace lap.
5.3.2.3.Jumping the restart; and giving the position back (Position must be given back by turn 1)
5.3.2.4.Changing lanes prior to start/finish line.
5.3.3.P1 Penalties-Probation for 2 races and loss of 5 championship points.
5.3.3.1.Warnings while during a probationary period.
5.3.3.2.Celebratory actions while not being the race winner.
5.3.3.3.Loose lug nuts in post-race inspection.
5.3.4.P2 Penalties-Probation for 3 races and a loss of 10 championship points.
5.3.4.1.Secondary P1 infractions.
5.3.4.2.Post-race excessive contact with another vehicle.
5.3.4.3.Excessive negative/derogatory comments detrimental to others race enjoyment.
5.3.4.4.Jumping the leader and not giving the spot back before turn 1.
5.3.5.P3 Penalties-Probation for 6 races, 1 race suspension, and a loss of 20 championship points.
5.3.5.1.Secondary P2 infraction.
5.3.5.2.Willfully disregard for other causing damage to league members racing vehicles.
5.3.5.3.Willfully and purposely causing a yellow flag condition.
5.3.5.4.Purposely wrecking a competitor while under pace speeds.
5.3.5.5.Actions detrimental to the 3 Wide Racing League, broadcasters, or league name during a race, on broadcast, or on social media networks.
5.3.6.P4 Penalties-Probation for 6 races, 3 race suspension, loss of 50 championship point or removal of from the league.
5.3.6.1.Secondary P3 infraction.
5.3.6.2.Intentional wrecking of the leader while being multiple laps down, under green or caution flag conditions.
5.4.Boys Have At It.
5.4.1.Contact between drivers will happen. Its racing, if contact occurs, be prepared for something in return. Blocking, Chopping, and dive bombing may occur, but a driver should be cautious with his/her actions, as they may result in a return gesture.
- 3 Wide Racing League Points System
- Points System
- Driver points will be scored based on finishing position.
- Drivers who lead a lap in a race will be given 1 bonus point.
- The race winning driver will receive 3 bonus points, and 1 bonus point will be added to their playoff berth amount should they advance.
- In each heat race, the top 5 drivers receive points for their finishes, advancing to the main event (1st place 5pts, 2nd place 4 pts, etc.).
6.2.Provisionals
6.2.1.No Provisionals will be used in the Triple Crown.
6.3.Participation
6.3.1.Individuals that register to take part in the Triple Crown are expected to participate regularly. If a driver fails to attend these races without notice to a league official, their future in other 3 Wide Racing Series will be in doubt.
6.3.2.To participate in the DD Series, a driver must be eligible to race.
- Teams, Manufacturers, Paint Schemes, and Car Numbers
- Teams
- Drivers are welcome to organize and form teams within theleague.
- A maximum of four cars/drivers are allowed for all 3 Wide Racing Series.
- All team cars are asked to use the same car number font and have no contradiction sponsors. (Ex. Coke and Pepsi)
- Team race communications are allowed and suggested to use in league races, but beware team race chatter may hamper one’s ability to hear race official communications. The “All Teams” channel is not an acceptable team communication channel.
7.2.Manufacturers
7.2.1.Team members are required to run the same manufacturer.
7.2.2.No mid-season team manufacturer changes are allowed.
7.3.Paint Schemes
7.3.1.Custom paint schemes are welcome with the use of Trading Paints, but not required.
7.3.2.All schemes must include a number that can clearly read (ex. No black on black).
7.3.3.Custom paints schemes are not permitted that contain political views, nudity, obscene language, racism, drug use, or offensive sponsors.
7.3.4.Replica paint schemes AREpermitted in 3 Wide Racing Triple Crown events.
- Fun!
- FUN is the biggest and most important rule, so make sure you have some! When it comes down it, we're all playing a game. The league was made for entertainment. So enjoy the luxury of getting to race in not just your own home, but in such a great league 3 Wide Racing is! The league is taken seriously, but it's the fun of racing with other great racers and friends are why we do this week after week!
DISCLAIMER: There isn't a rule for every situation, but as 3 Wide Racing continues to race rules will be added to provide equal competition for every competitor involved. In the event of new situations occurring with no rules in place it, the decisions during an event will be considered final. After said event, a review of the situation will be done to determine what can be done to fix or improve the happening incident in the future.
Rules last updated on: Feb 11th, 2018