CARNIVAL GAME PROJECT
Timeline:
Days 1-2: Work carnival game – ideas, probability calculations, diagrams, materials list for
game, build game, etc.
Day 3: Present carnival game (need either picture of game or game itself)
Items that should be included in your presentation:
- Theoretical probability of winning the game
- Rules/How to play the game – you can demonstrate if you want
- Prizes – what you win.
Day 4: Play carnival games and record results (use to calculate Experimental Probability)
DIRECTIONS:Design a carnival game.
1.Create a Working carnival game. It must be a working, playable game in order to collect data.
2.Collect data for your game on Carnival Day to calculate your experimental probabilities. You must have at least 25 plays.
3.Complete a report(using attached report sheet – you will show calculations here) with the following information:
a.Information about the game:
1. Rules of the game
2. Cost to play the game (tickets/stamps)
3. Prizes you win and how you win
b.Theoretical probability of winning the prizes (Show how you calculated this probability.) You may need to include a tree diagram.
c.Experimentalprobability of winning the game - (calculated AFTER the games are played)
d.Written explanation comparing the theoretical probability and the experimental probability.
Grading Rubric
Game (as graded on Carnival Day)
20 points—The game is well-made, easy to play
15 points—The game is included and playable, but problems of design or construction are evident.
10 points—The game is included but is difficult to play and poorly made.
5 points—The game is included, but it is not playable
0 points—The game is not included.
Report
a. TheRules of the game
10 points—Clearly states rules, which are easy to understand.
5 points—Gives rules, but does not clearly state them.
0 points—Does not give any rules.
b. Prizes and how to earn the prizes
10 points— Organized and easy-to-understand list prizes
5 points—Prizes are hard to follow
0 points – No prizes listed
c. Theoretical probability of winning the game
15 points—Correctcomputation of theoretical probability of winning the game.
10 points—Has some errors in computing probabilities. Not enough trials while
finding experimental probability.
5 points—Gives only one probability or has major errors.
0 points—Does not give or address correctly any probabilities.
d. Experimental probability of winning the game
15 points—Correct computation of experimental probability of winning the game.
Meets 25+ trials limit.
10 points—Has some errors in computing probabilities. Not enough trials while
finding experimental probability.
5points—Gives only one probability or has major errors.
0 points—Does not give or address correctly any probabilities.
e. Written comparison
15 points—Clearly and articulately explains the difference between the theoretical and experimental probability.
10 points—Comparison is included, but is hard to follow or unclear.
0 points—Does not include a comparison.
f. Presentation
15 points—Clear, concise, understand how to play game and how prizes are won, positive interaction with those playing
10 points—Clear, concise, unclear exactly how to play game and how prized are won, difficulty interacting with those playing
5 point—Not clear or concise, not sure how to play game
0 points—Not clear or concise, no idea how game works or is played
Group Members: ______, ______
CARNIVAL GAME REPORT
- Game information – Name of game/Rules/Prizes
- Theoretical probability
- Experimental probability - (calculated AFTER the games are played)
- Comparison
Group/Students: ______
Carnival Game Rubric
0The game is not included / 5
The game is included but not playable / 10
The game is included but is difficult to play and poorly made / 15
The game is included and playable, but problems of design or construction are evident / 20
The game is well-made, easy to play / Total
Game
Report:
0Does not address topic / 5
Major Errors / 10
Some Errors / 15
Correctly Addresses Topic / Total
Rules of the Game
Prizes and how to earn the prizes
Theoretical
Experimental
Written
Comparison
Presentation
Additional
Notes