- - 2 - -

SYSTEM REQUIREMENTS SOFTWARE DEFINITIONS

1. INTRODUCTION:

1.1 Purpose:

This project is aimed at developing a Web application that depicts online Shopping of products and purchasing using Payment Gateway.

1.2 Scope:

This project is aimed at how the companies can improve the efficiency of the services.. Online Sopping is one of the applications to improve the marketing of the company’s products. This web application involves almost all the features of the online shopping; the future implementation will be online help for the customers and chatting with website incharge.

1.3 Definitions, Acronyms, Abbreviations:

The application consists of the following Keywords:

Registration:

This feature deals with the customer registration.

Products:

This feature deals with the online shopping of products.

Cart:

This feature deals with the addition of items to the cart, update of the quantity of items and deletes the items from the cart.

Confirmation of order:

This feature deals with confirmation of the order made by the customer and generation of bill.

Pay pal:

This feature deals with buying the products in the cart by specifying the debit card number, back account number

Admin:

This feature deals with addition and deletion of items to the specific category of products and the admin has the right to view the pending bills.

1.4 Overview

Online shopping is the process in which consumers go through to purchase of products or services over the Internet. A Shopping application that typically runs on the computer where your Web site is located (the Web server), and allows your customers to do things such as viewing the product in your store catalog, adding a selected product to a basket, and placing an order for it. Online shopping application advertises some of the products for shopping .Here the customer will be able to purchase the products and the purchased products will be added to the cart. After the shopping of the products the user will confirm the purchase of the products in the cart. After confirmation the products are purchased by specifying the debit card number to the pay pal website.

2. Overall description:

2.1 Product Perspective

The product will be developed completely independent and dynamic website. The employees have to register for online shopping of products. Only the admin is allowed to add or remove items from the specific group of items. Pay pal website handles the purchase of products by debit card or credit card.

2.2Product Functions

The product functions will include the following steps;

·  Initially customer has to register to the website to access most of the features of the application. The customer has to specify the details like emailid, password, bank account number, debit card number…etc.

·  After registration, Online shopping application advertises some of the products for shopping .Here the customer will be able to purchase the products and the purchased products will be added to the cart.

·  After the confirmation of purchase of products, a bill will be generated to the customer.

·  Customer purchases the products by specifying his/her debit card number. The confirmation of debit card numbers will be handled by the Pay pal website.

·  After the purchase of products the paypal website will give the confirmation to shopping website and admin will update the bills to pay.

.

·  Admin is able to add, update, and remove items in various categories of products.

·  Admin is also able to view and update the details of bills.

2.3 User Characteristics

The user of this product is supposed to be fairly educated about the usage of the computers. He should understand how to open web pages and must be able to understand all the features of the website. A person who has no knowledge of computers will find it difficult to understand the system. But with a little knowledge it will be very easy to handle the project.

2.3.1General Constraints

The constraints of this project are the system must support the runtime files of visual studio 2005 and must be able to run all the web pages.

2.3.2Assumptions and Dependencies

The project depends on the users ability to understand the features of the online shopping website and able to use to the best of his/her use. The employee has to be to access most of the features of the website. The system which uses the product will have to be able to install this component. It will be assumed that a LAN network is already in place.

3.Specific Requirements

3.1External Interface Requirements

3.1.1User Interfaces

The user interface is designed in Visual studio 2005 Professional version. The developer will have to study the designing of the web application. The use of the controls which is attached to the product from the add items feature of the ASP.Net. The user of the product will get very user friendly forms which will be very easy to work with..

3.1.2Software Interfaces

The software is developed with all the basic controls and class provided in ASP.Net and database support is SQL Server 2005.

3.2Functional Requirements

3.2.1Module 1

3.2.1.1Functional Requirements 1.1

The problem under study is being divided into several modules/functions discussed below to understand the approach to the solution in the broader way:

Main and Login Page: The main page, neatly designed page, here login option is provided to login. Also new signup option is provided to for new user to signup.

Product Category Display page: This screen display all the main categories from this point user can select any category and they can proceed to select the products in this category.

Product Selection Screen: This search screen. Option must be provide to select the product based on name. Select product based on the category and based on the company. Etc.,

Product search result screen: This screen shows all the products under the search criteria. If there are no products under these search criteria then system will give the message that there are no products found under this category. Also option is provided to select the products.

View Cart Screen: View cart screen shows all the selected items, here quantity as to be entered. And also option is provided to deselect the products.

Order Details Screen: This screen shows the final products in the view cart. This gives product list, quantity, Total Amount etc., So user will get the clear information that how much is the total amount of this selection.

Order Confirmation Screen: This is the final screen in buying process. Here customer as confirm the order.

Customer registration:

This module deals with the registration of employee

Input:

Employee should enter all his/her details i.e. the details of the customer like name, email address, password, etc.

Output:

Registration successful and customer is allowed to logged in the website .So that he/she can access most of the features available in the website.

Products

This module deals with selecting the products to be purchased and adding to the cart.

Input:

4.System architecture description:

4.1 System Design

Online shopping is the process consumers go through to purchase products or services over the Internet. A Shopping application that typically runs on the computer where your Web site is located (the Web server), and allows your customers to do things such as viewing the product in your store catalog, adding a selected product to a basket, and placing an order for it.

Payment:

Online shoppers commonly use credit card or debit card to make payments, Here we are using Paypal Payment Security For Customers

Features of Paypal:

Pay pal is an incredibly popular way of sending and receiving money over the Internet. Thousands of people use the service to pay for items bought on shopping site and for a variety of other goods over the Internet, making it one of the most convenient as well as the most popular ways to send and receive money online

Most Secure

Free User Registration.

Product delivery:

Once a payment has been accepted the goods or services can be delivered in the following ways.

Shipping: The product is shipped to the customer's address.

Shopping cart systems: A type of program that represents a virtual shopping cart, similar to a real shopping cart. Shopping carts are an important component of e-commerce sites such as online shops or merchant storefronts. Program that runs on a website to collect and record purchasing decisions of a visitor. The visitor adds items to their cart for purchase until they are ready to “check out” and pay for those items. Here we can Add the item, delete the item and also change the quantity of the item in cart.

Admin And Users:

This Shopping Site includes two components: the User screen which is what your customers will see (the item name, price, category), and the administration area, which is what you will use to manage the store

Admin Module:

Admin having Login Screen for Security A way to easily set general store settings such as the way products should be displayed, Adding, Deleting and Updating the Items Admin manage orders effectively (pending, shipped).Admin can view the All the information in such as User information and Transaction etc;

User Module: User having login screen for Security a store catalog that is easy to browse and that presents product information is a way that is both useful and graphically pleasing. Special pages where customers can easily find products that are on sale, featured products, products that belong to the same brand, etc .Sophisticated shopping cart systems like Product Cart include hundreds of other storefront features.

4.2 Data Flow Diagram

A Data Flow Diagram (DFD) is a graphical representation of the "flow" of data through an Information System. A data flow diagram can also be used for the visualization of Data Processing. It is common practice for a designer to draw a context-level DFD first which shows the interaction between the system and outside entities. This context-level DFD is then "exploded" to show more detail of the system being modeled.

A DFD represents flow of data through a system. Data flow diagrams are commonly used during problem analysis. It views a system as a function that transforms the input into desired output. A DFD shows movement of data through the different transformations or processes in the system.

Dataflow diagrams can be used to provide the end user with a physical idea of where the data they input ultimately has an effect upon the structure of the whole system from order to dispatch to restock how any system is developed can be determined through a dataflow diagram. The appropriate register saved in database and maintained by appropriate authorities.

Data Flow Diagram Notation

.

Function

File/Database

Input/Output

Flow

Fig 3.1 Data Flow Diagram of the Shopping Site

Level 0

Level 1

Level 2:

User Module:

Level 3:

Admin Module:

4.2.1ER diagram

An entity-relationship (ER) diagram is a specialized graphic that illustrates the interrelationships between entities in a database. ER diagrams often use symbols to represent three different types of information. Boxes are commonly used to represent entities. Diamonds are normally used to represent relationships and ovals are used to represent attributes

An entity-relationship model (ERM) in software engineering is an abstract and conceptual representation of data. Entity-relationship modeling is a relational schema database modeling method, used to produce a type of conceptual schema or semantic data model of a system, often a relational database, and its requirements in a top-down fashion.

An entity may be defined as a thing which is recognized as being capable of an independent existence and which can be uniquely identified. An entity is an abstraction from the complexities of some domain. When we speak of an entity we normally speak of some aspect of the real world which can be distinguished from other aspects of the real world.

An entity may be a physical object such as a house or a car, an event such as a house sale or a car service, or a concept such as a customer transaction or order. Although the term entity is the one most commonly used, following Chen we should really distinguish between an entity and an entity-type. An entity-type is a category. An entity, strictly speaking, is an instance of a given entity-type. There are usually many instances of an entity-type. Because the term entity-type is somewhat cumbersome, most people tend to use the term entity as a synonym for this term.

Entities can be thought of as nouns. Examples: a computer, an employee, a song, a mathematical theorem. Entities are represented as rectangles.

A relationship captures how two or more entities are related to one another. Relationships can be thought of as verbs, linking two or more nouns. Examples: an owns relationship between a company and a computer, a supervises relationship between an employee and a department, a performs relationship between an artist and a song, a proved relationship between a mathematician and a theorem. Relationships are represented as diamonds, connected by lines to each of the entities in the relationship.

Entities and relationships can both have attributes. Examples: an employee entity might have a Social Security Number (SSN) attribute; the proved relationship may have a date attribute. Attributes are represented as ellipses connected to their owning entity sets by a line.

Every entity (unless it is a weak entity) must have a minimal set of uniquely identifying attributes, which is called the entity's primary key.

Entity-relationship diagrams don't show single entities or single instances of relations. Rather, they show entity sets and relationship sets. Example: a particular song is an entity. The collection of all songs in a database is an entity set. The eaten relationship between a child and her lunch is a single relationship. The set of all such child-lunch relationships in a database is a relationship set.

Lines are drawn between entity sets and the relationship sets they are involved in. If all entities in an entity set must participate in the relationship set, a thick or double line is drawn. This is called a participation constraint. If each entity of the entity set can participate in at most one relationship in the relationship set, an arrow is drawn from the entity set to the relationship set. This is called a key constraint. To indicate that each entity in the entity set is involved in exactly one relationship, a thick arrow is drawn.