Sara’s Favourite Card Games
Pay Me! In this game, every player gets 3 cards to begin the first round, and 1 more card for each of the next rounds, until you have 14 cards in your hand! All the rest of the cards are in the middle of the table in the deck face down. Look at your cards!
You are trying to get 3 cards in a row (e.g. 4, 5, 6) all the same suit (hearts, diamonds, etc) or 3 cards all the same number (e.g. 7, 7, 7) however you can use a wild card (the 3 in this round or the joker takes on the number you want it to). The first person to get the 3 cards calls out “Pay Me” and everyone else playing gets one last turn before counting up their cards.
Counting- You are trying not to get points! Ace= 15 points, Ten-King= 10 points, all the others worth their face value.
Next round start with 4 cards, then 5 cards, etc. Each time the number that you have given the players is the number that is the Wild Card (plus the Joker). Have fun. The game is over when someone reaches 100!
Golf In this game, every player gets 6 cards, but is not allowed to look at them. Place them in 2 rows face down with 3 cards in each row. Each player turns 1 card over in each row to begin, but not in the same column. Take turns drawing from the draw pile in the middle of the table and replace one of the 6 cards so that you try to get the lowest number of points again. In this game if you have 2 cards, one on top of the other, that are paired up, they equal 0 points. Jokers = -3, so they are the best to have, Kings= 0 points, and Queens are worth 10 points. Aces are the worst, worth 20 points! (You don’t want those, unless you have 2, one on top of the other). When someone completes turning over their 6 cards, everyone else get one more turn and then have to count all their cards.
Complimentary Fish Deal 5 cards to each player. The remaining cards are placed down in a deck. Dealer chooses which fact family they will work on in the first round. If the dealer calls out 7 then all players are trying to find combinations that total seven. Player number 1 looks at his/her cards and looks for combinations that equal 7. They may ask another player if they have a five to add to their two. If so, the player collects it and lays down these two cards. Two cards are drawn from the deck to replenish their hand. Player may continue their turn until unsuccessful in finding a match. Player number 2 then takes their turn. They may ask for an 8 to combine with an Ace for a difference of seven. If that player does not have an eight then player number two must “Go Fish” and draw another card from the deck. The next player may now proceed. Play continues until all the cards have been used. They count up their combinations and the player with the most combinations is the winner. (No Kings, Queens, Jacks or Jokers) Any operation can be used.