Roman Gameboard- Final Assignment- due Tuesday May 30

  1. Form your group. Groups may be from 1-4 people. No more than 4.
  2. Figure out the plan for your gameboard- will you model it after another game? Use dice and question/answer cards, Candyland? Chutes and Ladders? Monopoly? Or make up a new game concept on your own?
  3. Each group member will need to bring in supplies. You don’t have to buy a bunch of stuff- bring in what you have at home and be creative. Remember last time: a lot of kids made their accessories using clay, construction paper, index cards, etc. You must have a large piece of cardboard or foamboard to set the board on. Then bring in dice, cards or game pieces.Be sure to put all supplies in a Ziplock bag and LABEL with names.You do NOT need to meet outside of class. You will have plenty of class time to work.
  4. The board must be completely decorated/detailed/colored with a Roman theme. Chapters 11-14 are all on Rome and we watched a lot of videos so you know A LOT of information- so use it. Think: Roman Forum, Colosseum, the Roman Senate, Mt. Vesuvius, Pompeii, chariots, gladiators, Spartacus, Roman roads, milestones, Roman frescoes, plays… it should reflect the height of the Roman empire.
  5. A game board theme might be: Mt. Vesuvius is erupting- how you make your escape will determine if you survive- what will you do? You are part of Spartacus’s troops trying to escape- your goal is to reach freedom.
  6. Some ideas: Make up questions/facts that relate to Rome- USE the study guide question I gave you. For example, Julius Caesar has heard that you have betrayed him- go back to start. Or you have inherited your father’s villa in the country- jump ahead two spaces, or ask questions- how is the Roman senate similar to the U.S. Senate?
  7. You must include important people of Rome- Julius Caesar, Marc Antony, Octavius, Brutus, Remus and Romulus, Cincinnatus, Gaius Marius, Pompey, Crassus, Cicero, Constantine, Justinian, Theodora, etc.
  8. You should carefully write or type up the game rules and present a very clear explanation on how to play the game. (Remember- like last time, other students will be assessing and playing your game so they need to be clear on what to do and how to win).
  9. Once your group is done- play the game to make sure it is fun, relatively easy to play and there is a clear winner. And FINISHED.
  10. We will begin playing the games at start of classTuesday May 31.
  11. You will be graded individually on the gameboard-even though you will work with a group. A large part of your grade depends upon how you work together with your group in class.Stay with your group, be helpful, bring supplies, offer ideas, and be a good partner.

Steps to Complete Game Board:

  1. Sit down with your group and discuss ideas
  2. On a piece of scratch paper, design your game.
  3. Write down the rules for the game and be sure to explain where to start and how to win.
  4. Figure out what supplies each person can bring in as soon as possible. The most important being the actual game board. We have found that the best game boards are strong and sturdy- the foam boards work really well. They are at Rite Aid, Staples, etc. If you are drawing on the board- use bright markers- no colored pencils- they are too light. It should be vibrant and stand out.
  5. Once supplies are in class- assign each person something to do. If you have a group of 4- one person can by typing up the instructions, rules, how to win, etc. Another can make the cards used in the game (if you use cards), and the other two can be designing the actual board. You can draw/color, make 3D pieces from clay/cardboard, add small toys, trees, chariots, or Roman columns
  6. Continue building/designing/adding/writing until it is as you envisioned the board
  7. Play the game to make sure that makes sense
  8. Make adjustments to your game so it is easy to set up, understand and play.

Students will use this assessment below to grade each gameboard:

Game Board Assessment

Please circle on answer for each category with “High” being best or the most.

1. Ease of play (instructions are clear, premise of the game is logical, game was easy to start and play):

Very highHighMediumMedium to lowLow

2. Use of ancient Rome throughout the game in terms of questions/activities:

Very highHighMediumMedium to lowLow

3. Use of ancient Rome in decoration (color, art, details):

Very highHighMediumMedium to lowLow

4. Overall thoughts (what was lacking, confusing, or fun and unique?):______