Loïc Corenthy

+44 7481 295 358

Education:

Politécnica de Madrid University, Madrid, Spain (2010-2014)

Ph.D.

  • My PhD is related to the project “Cajal Blue Brain". This project focuses on the simulation, visualization and interaction of brain data. More specifically,I am involved in the interaction part. Our main goal is to develop techniques to facilitate the segmentation of confocal microscopy data of dendrites and spines using a haptic device.

Outcome

  • A volume haptic rendering algorithm implemented in C++. Corresponding publication:

Volume Haptic Rendering with Dynamically Extracted Isosurface

Loïc Corenthy, José San Martin, Miguel A. Otaduy, Marcos García

Proceedings of the IEEE Haptics Symposium 2012

  • A procedure for the haptic editing of dendritic spines in confocal microscopy datasets facilitating the reconstruction of the damaged “spines necks”. Corresponding publication:

Haptically Assisted Connection Procedure for the Reconstruction of Dendritic Spines

Loïc Corenthy, Marcos García, Sofía Bayona, Andrea Santuy, Jose San Martin,

Ruth Benavides-Piccione, Javier DeFelipe, Luis Pastor

IEEE Transactions On Haptics

  • The software “Neuro Haptic Editor” implemented in C++ (IDE: MSVC 2010; GUI: Qt; Graphics Library: Coin3D, openGL;Size: 90+ classes).

Video at:

Arts et Metiers Paritech Image Institute, Chalon-sur-Saône, France (2008-2009)

"Specialized" Master of Science Degree in Virtual Reality

Graduation with distinction[1]

  • Post graduate degreeentitled “Simulation and Virtual Reality” with mainly practical courses in order to allow the students to be ready to use different specific tools: OpenGl, GLSL, image synthesis, scene graphs and haptic device interfacing. Mainly used programming language: C++. Theoretical courses complete the previous ones. Example of topics: parametric surfaces and curves, image processing or compositing.
  • My final semester project was about the integration of 3D sound cueing to assist the triangulation gesture in arthroscopic surgery simulation. Corresponding publication:

3D Sound Cueing for the Simulation of Arthroscopic Surgery

Loïc Corenthy, Erik Vladimir Ortega González, Samir Garbaya, José Miguel Espadero Guillermo

Proceedings of the ASME 2010 World Conference on Innovative Virtual Reality

WINVR 2010

Outcome

  • The implementation of my own small ray-tracing engine. Details and sources:

Telecom-Physique Strasboug, Strasbourg, France (2005-2008)

Engineering degree with a specialization in Image Processing at the Telecom Strasbourg

Master of Science, “Image, Information Sciences and Technologies” at Strasbourg University.

Graduation with merit1

  • Three years of engineering school with a double degree option during the last two years corresponding to a master degree. The engineering school covers general topics including but not limited to: signal processing, computer science, fundamental physics, automatism and electronics, etc. Concerning the master degree, major in image processing.
  • My final semester project concerned the computation of absolute luminance values from photos. The implemented method uses High Dynamic Range Images (HDRI) to recover the whole luminous dynamic range of the scene.

Outcome

  • Keywords in acquired knowledge: Numerical analysis, quantum mechanics, analogical electronic, probability and stochastic processes, general and advanced image processing tools, pattern recognition, image encoding and transmission, and large-scale remote sensing, spectral analysis, inverse problems, optimisation and mathematical morphology.

Programming Skills

Projects Completed

C / C++:

  • NeuroHaptic Editor (see above)
  • Ray-tracing engine (see above)

Objective C:

  • 2D Voronoi diagram generator. Details and sources:

Matlab:

  • Several image processing kernels: edge contour detection (Sobel, Canny, LoG), Optimization algorithm: genetic algorithm.

Cuda (2.0):

  • Developed a kernel to run a marching tetrahedra algorithm on the GPU.

HTML/CSS/JS/PHP:

  • Personal Website:

Database:

  • SQL (notions)

IDE:

  • Microsoft Visual Studio (C++)
  • Xcode (C++/Objective-C)

Tools:

  • SVN, Latex (Texshop), MS Office, Inkscape, Maya.

Languages

  • French, mother tongue.
  • English, fluent. (TOEIC, 930 points in 2008)
  • Spanish, fluent. (5 years living in Madrid)
  • Japanese, notions. (2 years of classes and 3 months internship in Osaka, Japan)

Extra-Curricular Activities:

  • Sport Running, (I participated to several half marathons and marathons).
  • Photography, I have a gallery on Flickr under the pseudonym “Matou Malin”
  • Traveling, I am really enthusiastic about discovering other countries and cultures.
  • Latin dance,I have been learning to dance salsa, bachata and kizomba for approximately a year.

[1]In France, degrees usually go with a qualification: with merit (final mark between 12/20 and 14/20), with honours (final mark between 14/20 and 16/20) and with distinction (final mark above 16/20)