Virtual Cricket Festival
Organisation:
- Each team move from activity to activity together.
- The score is taken for each individual who hasa go during the 2 minute duration of the activity.
- The timing will be controlled centrally by a hand bell.
- Each team will have one score sheet to take from activity to activity with them.
- School to divide children into stated number of teams.
Station A: Batting
Equipment:
- 1 Kwik Cricket bat
- 1 batting tee / cone
- 7 cones (different colours)
- 1tennis ball
Set up:
- Place the batting tee and put a waiting cone down (pupils not batting should wait behind the waiting cone until it is their turn). Place a marker cone out level with the batting tee/cone so that if the tee is moved whilst batting there is a marker to show where it needs to be replaced.
- Place 5 cones on the ground, (as indicated below) measuring out from the batting tee.
Activity:
- Strike the ball off the batting tee/cone to land in the scoring zone.
- Where the ball finishes (not where the ball lands) = number of points.
- Each pupil will have 1 attempt before rotating with the next person.
- Pupils to have as many turns as possible in the two minute allotted time.
- Add up scores pupils manage to score in 2 minutes for a final score.
Marker
cone
Waiting
cone
3m 6m 9m 12m 15m
Station B: Fielding
Equipment:
- 1 Set of Kwik Cricket stumps
- 4 cones (different colours)
- 1 ball
Set up:
- Place 4 cones and the stumps on the ground (as indicated below).
Activity:
- One pupil stands by each cone (if you have more than 4 pupils at a station the other pupils line up by the first cone and rotate into the activity).
- The ball starts at cone 1.
- Pupils roll the ball along the floor to the next person who is opposite them.
- A point is awarded for every complete chain from one end to the other.
- When the ball reaches the 4th cone, the pupil with the ball will roll the ball at the stumps. If the pupil hits the stumps they earn a bonus point. That same pupil collects the ball and runs back to the first cone / back of queue (depending on pupil numbers) to start the chain again, everyone else moves up one cone.
2m
Cone 1 Cone 3 3m
3m
Cone 2 Cone 4
= path of ball
= player from cone 4 running back with the ball to cone 1
Station C: Running
Equipment:
- 1 Kwik Cricket bat
- 2 cones (different colours)
Set up:
- Place 2 cones on the ground 5m apart (as indicated below).
Activity:
- Pupils stand behind cone 1, the first pupil holds the bat.
- The first pupil runs, with the bat, from cone 1 to cone 2.
- They touch the bat onto cone 2 and then they run back to the next pupil on cone 1.
- Pupil 1 passes the bat to pupil 2.
- Pupil 2 repeats etc.
- A point is awarded every time a pupil runs back and passes the bat over.
- Pupils to have as many go’s as possible in the two minute allotted time.
- Add up scores pupils manage to score in 2 minutes for a final score.
Cone 1 Cone 2
5m
Station D: Throwing
Equipment:
- 3 tennis balls
- 11 cones (different colours)
Set up:
- Mark out a throwing line using cones, and a waiting cone (pupils not throwing should wait behind this cone until it is their turn).
- Place 7 cones on the ground (as indicated below).
Activity:
- From stationary, throw the ball as far as possible (can be over or under arm).
- Where the ball lands (not where the ball finishes) = number of points.
- Each pupil will have 1 attempt before rotating with the next person.
- Pupils to have as many go’s as possible in the two minute allotted time.
- Add the number of points from their 3 best attempts together to give the participant total.
- Add up participants totals for a final class score.
Waiting cone
T
h
r
o
w
l 2m 4m 6m 8m 10m 12m 14m
i
n
e
Station E: Bowling
Equipment:
- 1 tennis ball
- Kwik Cricket stumps
- 6 cones (different colours)
Set up:
- Mark out a throwing line using cones, and a waiting cone (pupils not throwing should wait behind this cone until it is their turn).
- Place the stumps and cones out (as indicated below).
Activity:
- From stationary, bowl the ball under arm at the stumps.
- If the pupil hits the stumps they score 5 points. If the ball misses the stumps but goes between the cones the pupil scores 1 point.
- Teacher/Leader to collect the thrown ball
- Each pupil will have 1 attempt before rotating with the next person.
- Pupils to have as many go’s as possible in the two minute allotted time.
- Add up scores pupils manage to score in 2 minutes for a final score.
T
Waiting h
cone r 1m
o 4m
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n 1m
e
Station F: Catching
Equipment:
- 1 ball
- Cones or spots x number of pupils (different colours)
Set up:
- Place the cones/spots (enough for every pupil in the group) out in a circle1m apart (as indicated below).
Activity:
- Each pupil stands behind a cone/on a spot.
- Pupil 1 starts with the ball on cone 1.
- The ball gets passed to cone 2, and then cone 3 etc. Pupils stay on their cone.
- A point is counted every time a pupil makes a catch. If they drop the ball a point is not awarded and they pick the ball up and continue.
- Add up scores pupils manage to score in 2 minutes for a final score.
1m 1m
Cone 1
Cone 2 Cone 8
1m 1m
Cone 3 Cone 7
1m 1m
Cone 4 Cone 6
= path of ball 1m 1m
Cone 5
Score Sheet Team Name: ______
Activity / Description / Tally / ScoreA / Batting
B / Fielding
C / Running
D / Throwing
E / Bowling
F / Catching