Alexander Wright / Human / Fighter
CHARACTER NAME / RACE / CLASS
3
ALIGNMENT / DEITY / LEVEL / EXPERIENCE / Char LVL / CHARACTER CONCEPT
M / 19 / M / 5’8” / 185 lb / Fair / Blonde / Blue / R
GENDER / AGE / SIZE / HEIGHT / WEIGHT / COMPLEXION / HAIR / EYES / HANDEDNESS
TOTAL
ABILITY SCORES
/
SAVING THROWS
/
HIT POINTS
/ 34
SCORE / MOD / TEMP SCORE / TEMP MOD / TOTAL / BASE SAVE / ABI MOD / MAGIC MOD / EPIC
SAVE / TEMP MOD / LIFT OVER HEAD / LIFT OFF GROUND / PUSH / DRAG
STR
/ 14 / +2 / FORT / (CON) / 5 / = / 3 / + / 2 / + / + / + / 175 / 350 / 825
DEX / 13 / +1 / REF / (DEX) / 2 / = / 1 / + / 1 / + / + / + / 1 x MAX LOAD / 2 x MAX LOAD / 5 x MAX LOAD
CON / 15 / +2 / WILL / (WIS) / 0 / = / 1 / + / -1 / + / + / + /
SR
/ SPEED / MAX
LOAD / MAX DEX / CHK PEN / RUN
INT / 13 / +1 / SAVING THROW MODIFIERS / L / 30 / 58 / NORM / NORM / NORM
WIS / 9 / -1 /
DR
/ M / 20 / 116
CHA / 10 / 0 / H / 20 / 175
ARMOR CLASS / 21 / = / 10 / + / 5 / + / 4 / + / 1 / + / 0 / + / 1 /
ARMOR & PROTECTION
/ TYPE / ARMOR BONUS / MAX DEX / CHECK PEN / SPELL FAIL / SPEED / WGT
LBS
NORMAL / ARMOR BONUS / SHLD MOD / DEX MOD / SIZE MOD / MISC MOD / Breastplate / 5 / 3 / -4 / 30
19 / MISC MOD DEFINED / Tower Shield / 4 / 2 / -10 / 45
ARCANE SPELL FAIL / FLATFOOTED / NATURAL ARMOR =
-14 / 12 / DEFLECTION BONUS = 1
ARMOR CHECK PEN / TOUCH / MISC = / PROFICIENT WITH ALL SIMPLE/MARTIAL WEOPONS, ARMOR AND SHIELDS.
ATTACK BONUS MODIFIERS
INITIATIVE / 1 / = / 1 / + / ATTACK BONUSES
INITIATIVE MODIFIERS / DEX MOD / MISC MOD / TOTAL
ATTACK BONUS / BASE
ATTACK BONUS / ABI MOD / SIZE MOD / MISC MOD / EPIC
ATK
MELEE
/ (STR) / 5 / = / 3 / + / 2 / + / + / +
RANGED
/
(DEX)
/ 4 / = / + / 1 / + / + / +
WEAPONS
/ ATTACK BONUS / DAMAGE / CRITICAL / RANGE / SIZE / TYPE / WGT
LBS / NOTES & RELATED FEATS
GRAPPLE / 5 / BAB+EAB+STR+SIZE+MISC
FLAIL / 6 / 1d8 / X2 / b / +12 for disarm attempts (+14 with flank)
DAGGER / 5 / 1d4 / X2 (19) / 10 / p/s
Race
/
Race
/ Prestige Class / Prestige Class / Template/Misc
SKILLS / SKILL POINTS PER LEVEL / 3 / + INT MOD
(+1 HUMAN) / CLASS SKILL MAX RANKS = CHARACTER LEVEL + 3
CROSS-CLASS SKILL MAX RANKS = (CHARACTER LEVEL + 3) / 2 /  CAN BE USED UNTRAINED ARMOR CHECK PENALTY APPLIES
SKILL MOD / RANKS / ABI MOD / MISC MOD / KEY ABILITY / SYN / SKILL MOD / RANKS / ABI MOD / MISC MOD / KEY ABILITY / SYN
Appraise  / = / + / + / INT / Listen  / = / + / + / WIS
Balance  / = / + / + / DEX / Move Silently  / = / + / + / DEX
Bluff  / = / + / + / CHA / Open Lock / = / + / + / DEX
Climb  / = / + / + / STR / Perform / = / + / + / CHA
Concentration  / = / + / + / CON / Perform / = / + / + / CHA
Craft Stone/Metal Items  / = / + / + / INT / Perform / = / + / + / CHA
Craft  / = / + / + / INT / Profession / = / + / + / WIS
Craft  / = / + / + / INT / Profession / = / + / + / WIS
Decipher Script / = / + / + / INT / Ride  / 5 / = / 4 / + / 1 / + / DEX
Diplomacy  / = / + / + / CHA / Search  / = / + / + / INT
Disable Device / = / + / + / INT / Sense Motive  / = / + / + / WIS
Disguise  / = / + / + / CHA / Sleight of Hand  / = / + / + / DEX
Escape Artist  / = / + / + / DEX / Spellcraft / = / + / + / INT
Forgery  / = / + / + / INT / Spot  / = / + / + / WIS
Gather Information  / = / + / + / CHA / Survival  / 1 / = / 2 / + / -1 / + / WIS
Handle Animal / 5 / = / 5 / + / 0 / + / CHA / Swim (Double AC Penalty) / = / + / + / STR
Heal  / = / + / + / WIS / Tumble  / = / + / + / DEX
Hide  / = / + / + / DEX / Use Magic Device / = / + / + / CHA
Intimidate  / 7 / = / 7 / + / 0 / + / CHA / Use Rope  / = / + / + / DEX
Jump  / = / + / + / STR / Speak Language Abyssal / = / + / +
Knowledge (arcana) / = / + / + / INT / = / + / +
Knowledge (religion) / = / + / + / INT / = / + / +
Knowledge (nature) / = / + / + / INT / = / + / +
Knowledge (planes) / = / + / + / INT / = / + / +
Knowledge / = / + / + / INT / = / + / +
EQUIPMENT / LOCATION / WGT LBS / WORN EQUIPMENT / LOCATION / WGT LBS /
VALUABLES
/ AMOUNT
Breastplate / 30 / Head / Gold Pieces Carried / 21
Tower Shield / 45 / Eyes / Platinum Pieces Carried / 1
Flail / 5 / Neck / Silver Pieces Carried
Dagger / 1 / Torso / Copper Pieces Carried
Dagger / 1 / Body
Rope (hemp) / 10 / Waist / Gold Pieces Stored
Backpack / 2 / Shoulders / Platinum Pieces Stored
Caltrops / 2 / Arms / Silver Pieces Stored
Flint/Steel / 0 / Hands / Copper Pieces Stored
Oil (pint) / 1 / Finger / LANGUAGES
Torch x3 / 3 / Finger / Common
Waterskin / 4 / Feet / Q’Kar
Cold-Iron Shortsword / RH Carry
Potion of Cure Light Wounds / LH Carry
No Space
No Space
No Space
No Space No Space
FAMILIAR / MOUNT / COMPANION / FEATS
Combat Expertise
NAME / RACE/SPECIES / CLASS / LEVEL / Improved Disarm
STR / HIT POINTS: / ARMOR CLASS: / Dodge
Weapon Focus (Flail)
DEX / Improved Trip
CON / ABILITIES / EQUIPMENT
INT
WIS
CHR