BTEC National Art and Design
Unit 4: Materials, Techniques and Processes in Art and Design
Unit title / 4: Materials, Techniques and Processes in Art and Design / Key to Lesson typeGuided learning hours / 90 / AW / Assignment writing / RS / Revision session
Number of lessons / 90 / GS / Guest speaker / VS / Visit
Duration of lessons / 1 hour (unless otherwise stated) / IS / Independent study / WE / Work experience
Links to other units
This is a mandatory unit and contains the knowledge, skills and understanding that underpin many of the other units.
Lesson / Topic / Lesson type / Suggested activities / Classroom resources
Learning aim A: Understand how materials, techniques and processes are used by art and design practitioners
1-2 / A1Research into the materials, techniques and processes used by art and design practitioners
- Specialisms include: 3D, fashion, fine art, graphic design, interactive design, photography, textiles.
- examples of historical and contemporary practice
- characteristics and qualities of the materials used
- personal creativity, creative intention
- commercial fields
- purpose and intended audience/users
- links between ideas developed in work and use of materials, techniques and processes
- links between use of formal elements/visual language and materials, techniques and processes.
- Lead in: Tutor introduces unit – presentation on visual examples across all seven pathways - 3D, fashion, fine art, graphic design, interactive design, photography, textiles.
- Tutor-led discussion:definitions within specialisms and different types within specialisms: printed, embroidered, constructed in textiles; documentary, narrative, experimental in photo, etc.
- Tutor presentation: summary list of definitions and areas, providing full scope for research.
Smartboard
Computers
Tablets
3-4 / To investigate:
- examples of historical and contemporary practice
- characteristics and qualities of the materials used
- personal creativity, creative intention
- commercial fields
- purpose and intended audience/users
- links between ideas developed in work and use of materials, techniques and processes
- links between use of formal elements/visual language and materials, techniques and processes.
IS /
- Lead in: Tutor explains idea of learners researching three pre-defined specialisms.
- Individual activity: Learners research pre-defined specialisms and decide on options within them:
- Selected according to personal preferences
- Selected based on career aims
Computers
Tablets
Sketchbooks/
Research Folder
5-8 / To investigate:
- examples of historical and contemporary practice
- characteristics and qualities of the materials used
- use of materials, techniques and processes in terms of:
- personal creativity, creative intention
- commercial fields
- purpose and intended audience/users
- links between ideas developed in work and use of materials, techniques and processes
- links between use of formal elements/visual language and materials, techniques and processes.
IS /
- Lead in: Tutor introduction, discussing and introducing the brief.
- Individual activity: Learners identify options and practitioners within the specialism to research, including historical and contemporary examples;
- Learners annotate examples of work in three specialisms
- Learners work through unit content in LA A as checklist on what to include
- Learners develop research folder/sketchbook.
Smartboard
Tablets
Sketchbooks/
Research Folder
Basic art and design kit
Brief and supporting materials
9 / To investigate:
- examples of historical and contemporary practice
- characteristics and qualities of the materials used
- personal creativity, creative intention
- commercial fields
- purpose and intended audience/users
- links between ideas developed in work and use of materials, techniques and processes
- links between use of formal elements/visual language and materials, techniques and processes.
IS /
- Visit: Offsite visit to museum or gallery:
- Individual activity:
- Learners annotate visual examples
- Learners use own photography if permitted
- Learners make drawn studies or diagrams to support research from primary sources.
Research Folder
Basic art and design kit
Tablets
10 / To investigate:
- examples of historical and contemporary practice
- characteristics and qualities of the materials used
- personal creativity, creative intention
- commercial fields
- purpose and intended audience/users
- links between ideas developed in work and use of materials, techniques and processes
- links between use of formal elements/visual language and materials, techniques and processes.
IS /
- Lead in: Tutor introduces task – write up and develop notes made at museum/gallery/on visit.
- Individual activity: Learners collate information from visit
- Learners develop research folder/sketchbook.
Smartboard
Tablets
Sketchbooks/
Research Folder
Basic art and design kit
11-12 / To investigate:
- examples of historical and contemporary practice
- characteristics and qualities of the materials used
- personal creativity, creative intention
- commercial fields
- purpose and intended audience/users
- links between ideas developed in work and use of materials, techniques and processes
- links between use of formal elements/visual language and materials, techniques and processes.
IS /
- Guest speaker: Visiting practitioner – lecture/seminar/presentation on portfolio – showing examples of own work.
- Individual activity:
- Learners write up information and imagery in research sketchbook folder.
- Lead in: Tutor introduces task – complete write up and develop notes based on practitioner presentation.
- Individual activity: Learners collate notes and information, and add to this any additional research.
- Learners develop research folder/sketchbook.
Sketchbooks/
Research Folder
Basic art and design kit
13 -14 /
- To investigate:
- examples of historical and contemporary practice
- characteristics and qualities of the materials used
- use of materials, techniques and processes in terms of:
- personal creativity, creative intention
- commercial fields
- purpose and intended audience/users
- links between ideas developed in work and use of materials, techniques and processes
- links between use of formal elements/visual language and materials, techniques and processes.
IS /
- Visit: Offsite visit to museum or gallery:
- Individual activity:
- Learners annotate visual examples.
- Learners use own photography if permitted.
- Learners make drawn studies or diagrams to support research form primary sources.
- Lead in: Tutor introduces task – write up and develop notes made at museum/gallery/on visit.
- Individual activity: Learners collate information from visit.
- Learners develop research folder/sketchbook.
Sketchbooks/
Research Folder
Basic art and design kit
15 / To investigate:
- examples of historical and contemporary practice
- characteristics and qualities of the materials used
- personal creativity, creative intention
- commercial fields
- purpose and intended audience/users
- links between ideas developed in work and use of materials, techniques and processes
- links between use of formal elements/visual language and materials, techniques and processes.
IS /
- Guest speaker: Visiting practitioner – lecture/seminar/presentation on portfolio – showing examples of own work.
- Individual activity:
- Learners write up information and imagery in research folder/sketchbook.
Sketchbooks/
Research Folder
Basic art and design kit
16 / To investigate:
- examples of historical and contemporary practice
- characteristics and qualities of the materials used
- personal creativity, creative intention
- commercial fields
- purpose and intended audience/users
- links between ideas developed in work and use of materials, techniques and processes
- links between use of formal elements/visual language and materials, techniques and processes.
IS /
- Lead in: Tutor introduces task – complete write up and develop notes from practitioner presentation.
- Individual activity: Learners collate notes and information, and add to this any additional research
- Learners develop research folder/skethbook.
Tablets
Sketchbooks/
Research Folder
Basic art and design kit
17 - 20 / To investigate:
- examples of historical and contemporary practice
- characteristics and qualities of the materials used
- personal creativity, creative intention
- commercial fields
- purpose and intended audience/users
- links between ideas developed in work and use of materials, techniques and processes
- links between use of formal elements/visual language and materials, techniques and processes.
IS /
- Individual activity:
Learners develop personal views on individual practitioners’ uses of materials, techniques and processes.
Learners develop descriptive language. / Computers
Tablets
Sketchbooks/
Research Folder
Basic art and design kit
21 /
- Assessment: Tutor assesses folder and prepares feedback for group
Learning aim B: Explore art and design materials, techniques and processes to develop practice
22 / B1Materials used in art and design
Characteristics and qualities of materials in art and design, such as malleability, surface, qualities, workability, drying times, overlay, texture, combinations:
- 2D materials such as paper, card, board, graphite, paint, ink, fabrics
- 3D materials such as glass, Perspex, wood, clay, metal, modelling clay, found objects, recycled materials, cardboard
- lens-based materials, cameras, lenses, lighting, photographic film and papers, liquid light
- digital materials such as software, hardware, scanners, hard drives, USB pens, tablets
- time-based materials such as film, video, environment, setting, audience.
- Lead in: Tutor defines three specialisms.
Learners will explore three specialisms and select one to work through later, after briefing.
Deliver the three specialisms depending on centre resources, on carousel. / Presentation
Smartboard
Computers
Tablets
Sketchbooks from Learning aim 1
23-24 / Characteristics and qualities of materials in art and design, such as malleability, surface, qualities, workability, drying times, overlay, texture, combinations:
- 2D materials such as paper, card, board, graphite, paint, ink, fabrics
- 3D materials such as glass, perspex, wood, clay, metal, modelling clay, found objects, recycled materials, cardboard
- lens-based materials, cameras, lenses, lighting, photographic film and papers, liquid light
- digital materials such as software, hardware, scanners, hard drives, USB pens, tablets
- time-based materials such as film, video, environment, setting, audience.
IS /
- Tutor-ledpractical demonstrations: Demonstration of materials used in pre-defined specialism 1.
- Examples of materials
- Applications
- Health and safety
- Individual activity: Learners record technical information and make notes on materials.
- Learners can use smartphones to record information and set-ups.
- Learners explore materials.
- Small group work: Learners work in small groups exploring materials
- Tutor-led discussion: Tutor checking of understanding, using open questioning.
- Tutor leads discussion and review of materials inspecialism 1.
- Individual activity: learners compile information and personal views on materials, for inclusion in review later in unit
Smartboard
Computers
Tablets
Art and design resources (depending on specialism)
Art and designKit
Sketchbooks
25-26 / Characteristics and qualities of materials in art and design, such as malleability, surface, qualities, workability, drying times, overlay, texture, combinations:
- 2D materials such as paper, card, board, graphite, paint, ink, fabrics
- 3D materials such as glass, perspex, wood, clay, metal, modelling clay, found objects, recycled materials, cardboard
- lens-based materials, cameras, lenses, lighting, photographic film and papers, liquid light
- digital materials such as software, hardware, scanners, hard drives, USB pens, tablets
- time-based materials such as film, video, environment, setting, audience.
IS /
- Tutor-led practical demonstrations: Demonstration of materials used in pre-defined specialism 2.
- Examples of materials
- Applications
- Health and safety
- Individual activity: Learners record technical information and make notes on materials.
- Learners can use smartphones to record information and set-ups.
- Learners explore materials.
- Small group work: Learners work in small groups exploring materials.
- Tutor-led discussion: Tutor checking of understanding, using open questioning.
- Tutor leads discussion and review of materials inspecialism 2.
- Individual activity: learners compile information and personal views on materials, for inclusion in review later in unit.
Computers
Tablets
Art and design resources (depending on specialism)
Art and designKit
Sketchbooks
27-28 / Characteristics and qualities of materials in art and design, such as malleability, surface, qualities, workability, drying times, overlay, texture, combinations:
- 2D materials such as paper, card, board, graphite, paint, ink, fabrics
- 3D materials such as glass, perspex, wood, clay, metal, modelling clay, found objects, recycled materials, cardboard
- lens-based materials, cameras, lenses, lighting, photographic film and papers, liquid light
- digital materials such as software, hardware, scanners, hard drives, USB pens, tablets
- time-based materials such as film, video, environment, setting, audience.
IS /
- Tutor-ledpractical demonstrations: Demonstration of materials used in pre-defined specialism 3.
- Examples of materials
- Applications
- Health and safety
- Individual activity: Learners record technical information and make notes on materials.
- Learners can use smartphones to record information and set-ups.
- Learners explore materials.
- Small group work: Learners work in small groups exploring materials.
- Tutor-led discussion: Tutor checking of understanding, using open questioning.
- Tutor leads discussion and review of materials inspecialism 3.
- Individual activity: learners compile information and personal views on materials, for inclusion in review later in unit.
Computers
Tablets
Art and design resources (depending on specialism)
Art and designKit
Sketchbooks
29-30 / B2Techniques used in art and design
- Potential and limitations of techniques used in art and design such as suitability, technical requirements, manual skills required, resourcing, sampling and testing:
- wet-based mark-making, such as applying paint, dyeing, printing, mixed media, pasting, collage
- dry-based mark-making, such as mark-making, frottage
- 3D-based such as gluing, forming, carving, modelling, welding, tying, joining, assemblage, site specific
- lens-based such as recording, photo montage, moving image, multiple image
- digital such as using tools in image editing and manipulation, crop, adjusting contrast, exposure levels, creating vector-based imagery
- time-based such as using interval, repetition, persistence, projection.
IS /
- Tutor-ledpractical demonstrations: Demonstration of techniques used in pre-defined specialism 1.
- Specific techniques and their uses.
- Applications
- Health and safety
- Individual activity: Learners record technical information and make notes on techniques.
- Learners can use smartphones to record information and set-ups.
- Learners explore techniques.
- Small group work: Learners work in small groups exploring techniques, producing studies, samples, tests, models, maquettes
- Tutor-led discussion: Tutor checking of understanding, using open questioning.
- Tutor leads discussion and review of techniquesinspecialism 1.
- Individual activity: learners compile information and personal views on techniques, for inclusion in review later in unit.
Computers
Tablets
Art and design resources (depending on specialism)
Art and designKit
Sketchbooks
31-32 / Potential and limitations of techniques used in art and design such as suitability, technical requirements, manual skills required, resourcing, sampling and testing:
- wet-based mark-making, such as applying paint, dyeing, printing, mixed media, pasting, collage
- dry-based mark-making, such as mark-making, frottage
- 3D-based such as gluing, forming, carving, modelling, welding, tying, joining, assemblage, site specific
- lens-based such as recording, photo montage, moving image, multiple image
- digital such as using tools in image editing and manipulation, crop, adjusting contrast, exposure levels, creating vector-based imagery
- time-based such as using interval, repetition, persistence, projection.
IS /
- Tutor-ledpractical demonstrations: Demonstration of techniques used in pre-defined specialism 2.
- Specific techniques and their uses.
- Applications
- Health and safety
- Individual activity: Learners record technical information and make notes on techniques.
- Learners can use smartphones to record information and set-ups.
- Learners explore techniques.
- Small group work: Learners work in small groups exploring techniques, producing studies, samples, tests, models, maquettes.
- Tutor-led discussion: Tutor checking of understanding, using open questioning.
- Tutor leads discussion and review of techniquesinspecialism 2.
- Individual activity: learners compile information and personal views on techniques, for inclusion in review later in unit.
Computers
Tablets
Art and design resources (depending on specialism)
Art and design Kit
Sketchbooks
33-34 / Potential and limitations of techniques used in art and design such as suitability, technical requirements, manual skills required, resourcing, sampling and testing:
- wet-based mark-making, such as applying paint, dyeing, printing, mixed media, pasting, collage
- dry-based mark-making, such as mark-making, frottage
- 3D-based such as gluing, forming, carving, modelling, welding, tying, joining, assemblage, site specific
- lens-based such as recording, photo montage, moving image, multiple image
- digital such as using tools in image editing and manipulation, crop, adjusting contrast, exposure levels, creating vector-based imagery
- time-based such as using interval, repetition, persistence, projection.