Name(Full Name): Class: Student ID:

Chapter 1

Key Term Quiz

  1. ______is any combination of text, graphic art, sound, animation, and video delivered to you by computer or other electronic means.
  1. ______multimedia allows an end user to control what and when the elements are delivered.
  1. ______is a structure of linked elements through which a user can navigate.
  1. A ______multimedia project allows users to sit back and watch it just as they watch a movie or the television.
  1. ______tools are software tools designed to manage individual multimedia elements and provide user interaction.

Chapter 1

Multiple Choice Quiz

  1. LAN stands for:
  1. Logical Access Node
  2. Link/Asset Navigator
  3. Local Area Network
  4. List Authoring Number
  5. Low-Angle Noise
  1. A browser is used to view:
  1. program codes.
  2. storyboards.
  3. fonts.
  4. Web-based pages and documents.
  5. videodiscs.
  1. The "ROM" in "CD-ROM" stands for:

a.Random-Order Memory

b.Real-Object Memory

c.Read-Only Memory

d.Raster-Output Memory

e.Red-Orange Memory

  1. The software vehicle, the messages, and the content presented on a computer or television screen together make up a(n):
  1. multimedia project.
  2. CD-ROM.
  3. Web site.
  4. multimedia title.
  5. authoring tool.

5. DVD stands for:

  1. Digital Versatile Disc
  2. Digital Video Disc
  3. Duplicated Virtual Disc
  4. Density-Veriable Disc
  5. Double-View Disc

Textbook: TayVaughan, Multimedia: Making It Work, Sixth Edition, McGraw-Hill, 2004, ISBN 0-07-223000-2.

Chapter 1

Key Term Quiz Answers

  1. Multimedia is any combination of text, graphic art, sound, animation, and video delivered to you by computer or other electronic means.
  1. Interactive multimedia allows an end user to control what and when the elements are delivered.
  1. Hypermedia is a structure of linked elements through which a user can navigate.
  1. A linear multimedia project allows users to sit back and watch it just as they watch a movie or the television.
  1. Authoring tools are software tools designed to manage individual multimedia elements and provide user interaction.

Chapter 1

Multiple Choice Quiz Answers

  1. c: Local Area Network
  1. d: Web-based pages and documents.
  1. c: Read-Only Memory
  1. a: multimedia project
  1. a: Digital Versatile Disc

Name(Full Name): Class: Student ID:

Chapter 2

Key Term Quiz

  1. Macintosh is an operating system developed by ______.
  1. Microsoft ______comes in many versions, including 95, 98, ME, 2000, and XP.
  1. ______is that stage of a project when the programs are tested to make sure that they meet the objectives of the project.
  1. A ______is a simple, working example that demonstrates whether or not an idea is feasible.
  1. A ______file requires no cross-platform conversion.

Chapter 2

Multiple Choice Quiz

  1. Which of the following is NOT a stage of a multimedia project?
  1. Testing
  2. Planning and costing
  3. Designing and production
  4. Marketing
  5. Delivery
  1. Which of these is NOT a common platform for producing and delivering multimedia projects?
  1. Macintosh OS X.
  2. Windows 98.
  3. Macintosh Classic and Windows XP.
  4. IBM VMS.
  1. Which hardware platform is considered by many multimedia developers to be better equipped to manage both sound and video editing?
  1. Dell
  2. Sun
  3. Apple
  4. IBM
  5. Silicon Graphics
  1. The most precious asset that you can bring to a multimedia workshop is your:
  1. creativity.
  2. programming skill.
  3. musical ability.
  4. film and video production talent.
  5. checking account.
  1. According to one quotation, "multimedia is creating, essentially, an entirely new syntax for":
  1. communication
  2. marketing
  3. publishing
  4. creativity
  5. technology

Textbook: Tay Vaughan, Multimedia: Making It Work, Sixth Edition, McGraw-Hill, 2004, ISBN 0-07-223000-2.

Chapter 2

Key Term Quiz Answers

  1. Macintosh is an operating system developed by Apple Computer, Inc.
  1. Microsoft Windows comes in many versions, including 95, 98, ME, 2000, and XP.
  1. Testing is that stage of a project when the programs are tested to make sure that they meet the objectives of the project.
  1. A prototype or proof-of-concept is a simple, working example that demonstrates whether or not an idea is feasible.
  1. A binary compatible file requires no cross-platform conversion.

Chapter 2

Multiple Choice Quiz Answers

  1. d: Marketing
  1. d: IBM VMS
  1. c: Apple
  1. a: creativity
  1. a: communication

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