EMRE HUSMEN
PHOTOSHOP RENDERING

Firstof all, open your sketch on Adobe Photoshop and make it 2000 pixels wide. I usually work in high resolutions, because it allows me to create high quality renderings.

Opena new layer on your sketch and fill it with white colour. Make it's opacity about 85%.

Let'sstart with selecting the body shape. I always use Pen Tool for that. Select the shape, open a new layer, fill it with grey tone. And try to keep your paths for future usage.

Selectwindow shapes, open a new layer and fill it with black.

Dothe same thing for front grills.

Makewheel ellipses above the body layer and put shadow under all of them.

Selectthe headlights and chrome parts (separate layers). Fill them with white.

Selectthe basic body parts and fill them with darker or lighter grey depending on where are they facing.

Thefinal result Emre is able to achieve here is a good example of how a good image manipulation program such as Photoshop can be used to emulate the super gloss feeling of a traditional airbrush rendering. Crisp, sharp, full of detail and very, very shiny!

Createmore body details with the same grey tones.

Now,start using the Dodge and Burn Tools! Use 200-300 px "airbrush" with 20-40% exposure. Darken the lower parts and lighten the upper parts. Also select a part on the windows for shining; open a new layer above the window layer and use a white airbrush to fill it a little bit (do not fill it all). Darken the headlight.

Findsome nice rims from reference pictures (or you can create your own). Cut and paste it above the body layer and play with its colour and contrast. Select an ellipse on headlight layer and fill it with white. Give it some outer glow effect. Colourize the windows from Hue/Saturation menu (press CTRL + U).

Makea simple background with black and white gradients.

Decidewhere the light will come from. Duplicate your rims two times, each, use the ellipse layers under the rims and create your tires with using Dodge and Burn Tools.

Colourizethe body with a matt tones (use the Hue/Saturation menu).

Putmore details on your design. And now it's time to give some shining to your car. Open a new layer on the body layers; select & airbrush it with white. Complete everything except your final body colour. Merge layers from the lowest body layer to the top. Keep the shadow and background layers separate.

Duplicatethe "merged layers" two times. Colourize them with blue and yellow tones (separately). Now, you have to use airbrush eraser to remove the mixed parts of those colours. Use the "overlay" effect (under the layer effects menu) for both of them. Put some white dots on the edges to make the shining more realistic (on another layer). Lastly give some reflections to the car and the background with layer effects menu..