Design for Engineering
Unit #3 Engineering Communication
Annette Beattie
June 9, 2006
Page 1 of 5
Unit 3 Activity
- In teams of two, create a power point presentation that you will present to the class that explains the following:
- The differences between a prototype, a computer model, and a physical model.
- Research, describe, and provide an example of the following:
- Isometric drawing
- 2 point perspective
- Sectional drawing
- Exploded view drawing
- Cutaway drawing
- Assembly drawings
- On your own:
- In your electronic journal list several pros and cons of computer models vs. physical models.
- List at least 4 real life examples of 3D modeling. Possible resources are listed below.
- We will have a class discussion on this topic, therefore, you may want a hard copy of your pros and cons printed to aid in your input.
Resources for both assignment 1 and 2:
Unit 3 Assessment
Description of each – 5 pts
Examples – 3 pts
- Prototype______
- Computer model______
- Physical model______
- Isometric drawing______
- Example______
- 2 point perspective______
- Example______
- Sectional drawing______
- Example______
- Exploded view drawing______
- Example______
- Cutaway drawing______
- Example______
- Assembly drawings______
- Example______
- Quality of power point (10 pts)______
- Oral presentation (10 pts)______
- Completion of Journal (20 pts)______(pros and cons)
- Completion of Journal (40 pts)______(4 examples of modeling)
- Joined class discussion (20 pts)______
Standards
• Standard #10: Students will develop an understanding of the role of troubleshooting, research and development, invention and innovation, and experimentation in problem solving.
o [10.L] Many technological problems require a multidisciplinary approach.
• Standard #12: Students will develop an understanding of and be able to select and use information and communication technologies.
o [12.L] Document processes and procedures and communicate them to different audiences using appropriate oral and written techniques.
o [12.P] Use computers and calculators to access, retrieve, organize, process, maintain, interpret, and evaluate date and information in order to communicate.
• Standard #17: Students will develop abilities to use and maintain technological products and systems.
o [17.P] There are many ways to communicate information, such as graphic and electronic means.
o [17.Q] Technological knowledge and processes are communicated using symbols, measurement, conventions, icons, graphic images, and languages that incorporate a variety of visual, auditory, and tactile stimuli.
ETP 2006 – Annette Beattie
This material is based upon work supported by the National Science Foundation under Grant No. 0402616. Any opinions, findings and conclusions or recommendations expressed in this material are those of the author(s) and do not necessarily reflect the view of the National Science Foundation (NSF).