Chapter 2: using software

Lesson 2: PowerPoint software

Workshop1: Super Mario Game

Today we will create a simulation of a funny and famous game, SUPER MARIO with PowerPoint, for this we need to create 5 slides with the following characteristics:

/ Pictures : background , Mario
Button: Start game:
  • Action :Go to slide 2
  • Animation: emphasis  complementary color, with previous, very fast.
Repeat  until end of slide
/ Pictures: background, Mario, Goomba, question mark, Flower, clouds and palm, text “Super Mario Game”.
Animation :
Mario: it follows a path (arc) to go to the next slide.
Goomba: it waits a few time (delay: ~ 3.5s), exit  sink down, with previous.
Questionmark: delay:(~ 4s), exit disappear, with previous.
Flower: delay: (~4.5s), Entrance  Float in, with previous.
Text Super Mario Game: delay: (~6s), Entrance Basic zoom, with previous.
/ Pictures: background, Mario, question mark, clouds, pipe and mushroom
Trigger: GO (it will activate the movement of Mario) and it will disappear.
Animation :
Mario: it follows a path (arc) to go to the next slide.
Questionmark: delay: (few time), exit disappear, with previous.
Mushroom: delay: few time), Entrance  Float in, with previous.
/ Pictures: background, Mario, pipes, coin and mushroom, question mark.
Animation :
Mario: it follows a path (arc) to go to the next slide.
Questionmark1: delay: (few time), exit  disappear, with previous.
Mushroom: delay (few time), Entrance  Float in, with previous.
Questionmark2: delay: (few time), exit  disappear, with previous.
Coin: delay (few time), exit  Entrance  Float in, with previous.
/ Pictures: background, Mario, cloud, text “Game Over”
Animation :
Mario: it follows a path (arc) to enter in the cave and disappear
Text Game Over: delay: (few time), Entrance Zoom , with previous.

Teacher: AttiaChemaLevel:8th