Chapter One
Lesson One
- Describing Position
- Think for a moment…..
- How would you describe where you are right now?
- Would it be based on who is to the left of you or to the right of you?
- How would you describe where to meet up if you wanted to meet up with your friends?
- What do all these questions refer to?
- Using a reference point to describe a position
- No matter how you describe such positions, they all have one common factor and that is that they all state your location relative to a certain point.
- This point is known as a reference point.
- Reference point
- The starting point you choose to describe the location or position of an object
- Each description includes the distance and direction from the reference point.
- Such descriptions of your location helps in defining your position.
- Position
- An object’s distance and direction from a reference point
- Changing the reference point
- The description of an object’s position depends on the reference point
- Example:
- How you describe your position from SMART Board at the front of the classroom?
- The reference direction
- When describing an object’s position, you typically compare its location to a reference direction.
- In other words, you are looking at the direction in which you are going away from the reference point.
- Typically uses positive or negative references when describing direction.
- Positive can typically represent what is to the right of the reference point, while negative can typically represent what is to the left of the reference point.
- In other words, think of it like a number line. If you were to start at 0 and go towards 1, then you are going in a positive direction (right). If you were to start at 0 and go towards -1, then you are going in a negative direction (left).
- Describing Position in Two Dimensions
- Reference directions in two dimensions
- It is easy to describe something when you are looking at one dimension, but sometimes giving out directions isn’t that easy.
- Sometimes it may take two directions before reaching your destination, which can be referred to as two dimension.
- Locating a position in two dimensions
- Very similar to describing location in one dimension, but instead of just giving out one direction, you are giving two directions or, in other words, making a left or right turn.
- Describing changes in positions
- Motion relative to a reference point
- When it comes to reference point, it helps in determining whether or not something is in motion.
- Motion
- The process of changing position
- Based on what you choose as your reference point
- Distance and displacement
- It’s easy to get from Point A to Point B when there is nothing in the way, because you are going in a straight line, but sometimes, it isn’t always the case.
- In some cases, the distance or length may take longer due to barriers, so here is the question, how do you get past those barriers?
- The easiest way is to go around them, but it takes you off your course and, therefore, causes some displacement.
- Displacement
- The difference between the initial (first) position and the final position of an object
- In other words, displacement is the difference between how it takes you and the distance that it takes to get from your starting point to your final destination.
- Example:
- The mazes we worked on
- Taking a detour due to road construction
Chapter One
Lesson Two
- What is speed?
- Have you ever wondered how fast you go when either you’re walking or running?
- Some of you may say that you move fairly quickly, while others may say that you go very slowly.
- What this all boils down to is the speed at which you are going.
- Speed
- A measure of the distance an object travels per unit of time
- Units of Speed
- It’s easy to calculate speed by dividing the distance traveled by the time it takes to go that distance.
- The SI Unit for speed is meters per second (m/s).
- Constant Speed
- What happens to your speed when you ride in a car?
- Sometimes, you may increase your speed when you are pulling away from your stop sign, or you may even slow your speed down when you are coming to a stop.
- However, for the most part, you are maintaining a constant speed.
- Constant speed
- The rate of change of position in which the same distance is traveled each second
- Changing speed
- While it’s easy to maintain a constant speed, there are times that your speed can change, and you may want to know what your speed is at that moment.
- Typically called instantaneous speed
- Instantaneous speed
- Speed at a specific instant in time
- Average speed
- Describing an object’s constant speed is easy if the speed is constant.
- But how can you describe the speed of an object when it is speeding up or slowing down?
- Easiest way is by calculating the object’s average speed.
- Average speed
- The total distance traveled divided by the total time taken to travel that distance
- Equation for calculating average speed:
- Total distance (m)
- Total time (s)
- Symbol representation:
- v̅
- Distance-Time Graph
- Can help to show how one measurement compares to another
- When you study motion, two measurements frequently compared to each other are distance and time.
- These graphs are called distance-time graphs
- When it comes to constant speed, it is represented as a straight line on a distance-time graph.
- Comparing speeds on a distance-time graph
- Distance-time graphs can be used to compare the motion of two different objects.
- Can also show the slope when comparing two objects
- The steeper the line means the greater the slope
- Using a distance-time graph to calculate speed
- You can use distance-time graphs to calculate the average speed of an object.
- Distance-time graphs and changing speed
- Remember, that straight lines only represent a constant speed.
- Whenever there is a curved line, it typically represents a change in speed.
- Velocity
- Often, describing the just the speed of a moving object does not completely describe its motion.
- Typically, when describing motion, not only do you talk about the object’s speed, but you also talk about the direction that the object may be moving as well.
- This is called velocity
- Velocity
- The speed and direction of a moving object
- Representing velocity
- One way that you can represent velocity is through the use of an arrow.
- The longer the arrow shows a greater speed.
- Changes in velocity
- Just how a longer arrow can show greater speed, it can also show one other thing and that is a change in velocity.
- Velocity changes when the speed of an object changes, when the direction that the object moves changes, or when both the speed and direction change.
Chapter One
Lesson Three
- Acceleration
- What is acceleration?
- A measure of the change in velocity during a period of time
- An object accelerates whenever its velocity changes as a result of increasing speed, decreasing speed, or changing direction.
- Examples of acceleration
- Riding a roller coaster
- Pressing down on a gas pedal when the light turns green
- Representing acceleration
- Just like velocity, acceleration has a direction and can be represented by an arrow.
- Difference between an acceleration arrow and velocity arrow.
- It all lies in the color of the arrow.
- Blue arrow=acceleration
- Red arrow=velocity
- The length of an acceleration arrow typically indicates the amount of acceleration.
- The direction of the arrow also depends on whether or not the speed increases or decreases.
- Changing speed
- Example
- A car stopping and starting at a traffic light
- Increasing speed
- Whenever an object starts out slowly, it is considered the initial velocity, so it is usually a shorter arrow.
- However, as an object increases in speed, its arrow will become longer and represents the final velocity.
- Acceleration arrows always points in the same direction as velocity arrows when velocity increases.
- Decreasing speed
- Whenever an object goes from a faster speed to a slower speed, it shows that acceleration is decreasing.
- The initial velocity arrow will always be longer than the final velocity arrow.
- The acceleration arrow will point in the opposite direction of the final velocity.
- Changing direction
- Recall that velocity changes when the direction changes; the same can be said about acceleration.
- Calculating acceleration
- Acceleration is a change in velocity divided by the time interval during which velocity changes.
- In these cases, velocity always represents speed.
- Positive and negative can also be taken into consideration when it comes to calculating acceleration.
- Positive acceleration can be thought of as speeding up in the forward direction.
- Negative acceleration is slowing down in the forward direction as well as speeding up in the reverse direction.
- Acceleration equation:
- K
- Unit of measurement for acceleration
- The SI Unit for acceleration is meters per second per second or meters per second squared (m/s2).
- Speed-Time Graphs
- Recall that graphs can be used in representing distance and time; they can also be used in representing speed and time.
- Object at rest
- An object at rest isn’t moving, so its speed is always zero.
- Constant speed
- When it comes to representing constant speed on a Speed-Time Graph, the speed is the same at every point on the line, which means that it represents a horizontal line.
- Speeding up
- When it comes to representing an object’s increasing speed, the line will typically slant upward with the initial speed being closer to the x-axis and increasing upward to represent an increase in speed.
- Slowing down
- Whenever a speed decreases, it is represented by a downward slanted line.
- The speed is away from the x-axis because of the high speed, but as the speed decreases, then it will get closer to the x-axis.
- Limits of speed-time graphs and distance-time graphs
- Just like any type of graph, there are always benefits to them and limits to them.
- Distance-time graphs
- Benefits
- Show the speed of an object
- Limit
- Do not describe the direction in which an object is moving
- Speed-time graph
- Benefits
- Show the relationship between speed and time
- Limit
- Does not show what happens when an object’s velocity changes as the result of its direction